Game Loop ‐ Prototype - Afronomical/Producing-Games-24 GitHub Wiki
LOOP -
- care for patient - finding and giving medicine
- hide from demon - after certain amount of time patient goes into rage mode each demon has different behaviour (but not too different) change in display/cue to show that player has left sim mode and entered stealth mode
- exorcise demon - find the items that relate to the assigned demon and bring them to the altar and interact into the locations around the altar, interact with the altar to exorcise them.
Start in the study, Pick up clipboard and the first door opens go through the chapel into the corridor, follow down into basement collect medicine (from random location) and bring to patient and give it to them go back to chapel and collect exorcism item (from random location) bring to altar and commit exorcism
Stretch Goals - identification of demon/patient, extended sim mechanics, keys and doors,
Character Stretch Goals
- Torch brightness levels
- Sprint Limit