Economy System - Afronomical/Producing-Games-24 GitHub Wiki
Currency
Currency Symbol
The currency the player accumulates is the Peseta (₧), as the game is set in 1990s Spain.
Earning Currency
After every hour, the player will gain a set amount of money as an "hourly wage" that they can use at the shop in the computer at the study. The amount of money the player receives will not scale after each hour, but will be set as to give the player a choice between what items to buy early game or late game. After every hour, the player will gain ₧2000 in currency, where they can use it in the shop on the computer.
Purchasing Items with Currency
The player is able to use the currency they accumulate after every hour to purchase items from the store on the computer. See the Computer System wiki page for more info.
Store Items
After every hour, the player will be able to spend their currency in the store which is on the computer. Following items include:
Currency (₧) | Name | Description |
---|---|---|
150 | Batteries | Batteries for the flashlight [Requires 2 to fully recharge] |
1000 | Pill Bottle | A small bottle to hold certain medicines for patients and give them pills |
1000 | Syringe | Used to give patients certain types of medicines through an injection |
1500 | Gold Coins | Used against demons that materialise wealth |
2000 | Blessed Oil Container | Used against demons that invoke the power of God |
2250 | Holy Water Container | Used against demons that invoke the power of God |