Demon Tells ‐ Environment - Afronomical/Producing-Games-24 GitHub Wiki

Demon Tells - Environment

If Demon = Beelzebub or Leviathan

  • Hour 1
    • Nothing
  • Hour 2
    • Nothing
  • Hour 3
  • If Demon = Beelzebub or Leviathan
    • Satellite breaking = 25%
  • Hour 4
  • If Satellite breaking has not happened
    • Satellite breaking = 50%
  • If Satellite breaking has happened
    • Patient state = 20% + sanity%
  • Hour 5
  • If Satellite breaking has not happened AND Check Fuse or Check Water
    • Satellite breaking = 100%
  • If Satellite breaking has happened
    • Satellite breaking = 20% + sanity%
  • Hour 6
  • Satellite breaking = 20% + sanity%
  • Hour 7
  • Satellite breaking = 20% + sanity%
  • Hour 8
  • Satellite breaking = 20% + sanity%

If Demon = Beelzebub or Mammon

  • Hour 1
    • Nothing
  • Hour 2
    • Nothing
  • Hour 3
  • If Demon = Beelzebub or Mammon
    • Broken Fuse = 25%
  • Hour 4
  • If Broken Fuse has not happened
    • Broken Fuse = 50%
  • If Broken Fuse has happened
    • Broken Fuse = 20% + sanity%
  • Hour 5
  • If Broken Fuse has not happened AND Satellite breaking or Check Water
    • Broken Fuse = 100%
  • If Broken Fuse has happened
    • Broken Fuse = 20% + sanity%
  • Hour 6
  • Broken Fuse = 20% + sanity%
  • Hour 7
  • Broken Fuse = 20% + sanity%
  • Hour 8
  • Broken Fuse = 20% + sanity%

If Demon = Leviathan or Mammon

  • Hour 1
    • Nothing
  • Hour 2
    • Nothing
  • Hour 3
  • If Demon = Mammon or Leviathan
    • Water Pipe Broken = 25%
  • Hour 4
  • If Water Pipe Broken has not happened
    • Water Pipe Broken = 50%
  • If Water Pipe Broken has happened
    • Water Pipe Broken = 20% + sanity%
  • Hour 5
  • If Water Pipe Broken has not happened AND Satellite breaking or Check Water
    • Water Pipe Broken = 100%
  • If Water Pipe Broken has happened
    • Water Pipe Broken = 20% + sanity%
  • Hour 6
  • Water Pipe Broken = 20% + sanity%
  • Hour 7
  • Water Pipe Broken = 20% + sanity%
  • Hour 8
  • Water Pipe Broken = 20% + sanity%

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