Sword Modules - AceTheEldritchKing/art_of_forging GitHub Wiki

All Sword Modules

Rapier

The rapier blade is a simple, yet elegant blade. Although it does less damage than a basic blade, it is faster perfect for PvE. It only requires one material to craft.

Bastard Blade

The bastard blade has the same stats as a basic blade, and is simply for cosmetics. It requires the same amount of materials as does the basic blade.

Executioner Blade

The executioner blade has the same stats as a basic blade, and is simply for cosmetics. It requires the same amount of materials as does the basic blade.

Saber Blade

The saber blade is a versatile weapon. Providing stats similar to a basic blade, its primary ability is its dual wielding potential. The saber provides the off hand jab ability, while also providing similar stats to a sword. This offers a unique playstyle in dual wielding.

Key Guard

The key guard is a unique schematic for the sword guard module. It gives the player extra armor points, along with providing the quick-strike ability. This is in reference to Kingdom Hearts.

Katana

The katana module is blade module that can be crafted once the player has the corresponding schematic unlocked (refer to JEI for the recipe). It has faster speed but less damage than the basic blade. The katana also has the ability to skewer and sweep opponents, as well as having the momentum ability.

Flamberge Blade

The flamberge module is a blade module that can be crafted once the player has the corresponding schematic unlocked (refer to JEI for the recipe). It has the ability to puncture armor as well as armor penetration, sweep opponents, as well as having innate bleeding. It has a slower swing speed, but higher damage than a basic blade.

Shifting Blade

The shifting blade is a unique module that can be crafted out of one amethyst block. It cannot be tempered or honed, but it has innate sweeping, armor penetration, inuit, earthbind, and can disable shields. The shifting blade also has the highest magic capacity of all the modules and an animated texture.

Rending Scissors

The Rending Scissors are a unique pair of modules inspired by the Rending Scissors from Kill La Kill. They come in two versions; red and purple. Both versions have almost the exact same stats, however the red module has the revenge ability, while the purple module has the exhilaration ability. These can be crafted once the corresponding schematics have been unlocked (refer to JEI for the recipe).

Void Worm Cleaver

The Void Worm Cleaver is a unique module crafted from one Void Worm mandible. It has the ability for true sweeping opponents, crushing armor, innate bleeding, the combo ability, as well as the ability to lunge at opponents. The Void Worm Cleaver has a really slow swing speed, but makes up for it with higher damage.

Crucible Blade

The Crucible module is a blade module that is considered the end-game blade. It can be crafted once the corresponding schematic has been unlocked (refer to JEI for the recipe). The Crucible has armor penetration and crushing, true sweep and sweeping, the reap ability, severing, combo, exhiliharation and revenge abilities. It can be crafted with 5 material items. While the Crucible is high in damage, it has a slower swing speed.

Murasama Blade

The Murasama blade is a unique module that is based off the Murasama from Metal Gear Rising: Revengeance. It is a direct upgrade to the katana, and this upgrade can applied once the corresponding schematic has been unlocked (refer to JEI for the recipe). The Murasama module increased the damage and speed of the katana blade, as well as enhancing it with the severing, true sweep, bleeding, and momentum abilities.