Appendix: Fixture Definitions - AcChosen/VR-Stage-Lighting GitHub Wiki
This page provides fixture definitions for all DMX light fixtures provided by VRSL.
Fixtures
Disco Ball - 1ch
Flasher - 1ch
Blinder - 5ch
Channel |
Data |
1 |
Dimmer |
2 |
Red |
3 |
Green |
4 |
Blue |
5 |
Strobe |
Blinder - 13ch
Channel |
Data |
1 |
Unused |
2 |
Unused |
3 |
Unused |
4 |
Unused |
5 |
Unused |
6 |
Dimmer |
7 |
Strobe |
8 |
Red |
9 |
Green |
10 |
Blue |
11 |
Unused |
12 |
Unused |
13 |
Unused |
Bar Light - 5ch
Channel |
Data |
1 |
Dimmer |
2 |
Red |
3 |
Green |
4 |
Blue |
5 |
Strobe |
Bar Light - 13ch
Channel |
Data |
1 |
Unused |
2 |
Unused |
3 |
Unused |
4 |
Unused |
5 |
Unused |
6 |
Dimmer |
7 |
Strobe |
8 |
Red |
9 |
Green |
10 |
Blue |
11 |
Unused |
12 |
Unused |
13 |
Unused |
Par Light - 5ch
Channel |
Data |
1 |
Dimmer |
2 |
Red |
3 |
Green |
4 |
Blue |
5 |
Strobe |
Par Light - 13ch
Channel |
Data |
1 |
Unused |
2 |
Unused |
3 |
Unused |
4 |
Unused |
5 |
Unused |
6 |
Dimmer |
7 |
Strobe |
8 |
Red |
9 |
Green |
10 |
Blue |
11 |
Unused |
12 |
Unused |
13 |
Unused |
Moving Spot - 13ch
Channel |
Data |
1 |
Pan |
2 |
Pan Fine |
3 |
Tilt |
4 |
Tilt Fine |
5 |
Zoom |
6 |
Dimmer |
7 |
Strobe |
8 |
Red |
9 |
Green |
10 |
Blue |
11 |
GOBO Spin Speed |
12 |
GOBO |
13 |
Mover Speed |
Moving Wash - 13ch
Channel |
Data |
1 |
Pan |
2 |
Pan Fine |
3 |
Tilt |
4 |
Tilt Fine |
5 |
Zoom |
6 |
Dimmer |
7 |
Strobe |
8 |
Red |
9 |
Green |
10 |
Blue |
11 |
Unused |
12 |
Unused |
13 |
Mover Speed |
Laser - 13ch
Channel |
Data |
1 |
Pan |
2 |
Tilt |
3 |
Length |
4 |
Width |
5 |
Flatness |
6 |
Beam Count |
7 |
Spin Speed |
8 |
Red |
9 |
Green |
10 |
Blue |
11 |
Dimmer |
12 |
Beam Thickness |
13 |
Pan/Tilt Speed |
6x4 Light - 5ch
Channel |
Data |
1 |
Dimmer |
2 |
Red |
3 |
Green |
4 |
Blue |
5 |
Strobe |
Multi Dimmer Lightbar - 15ch
Channel |
Data |
1 |
Red |
2 |
Green |
3 |
Blue |
4 |
Dimmer #1 |
5 |
Dimmer #2 |
6 |
Dimmer #3 |
7 |
Dimmer #4 |
8 |
Dimmer #5 |
9 |
Dimmer #6 |
10 |
Dimmer #7 |
11 |
Dimmer #8 |
12 |
Dimmer #9 |
13 |
Dimmer #10 |
14 |
Dimmer #11 |
15 |
Dimmer #12 |
Screen Space FX
Screen Space FX - Outline
Channel |
Data |
1 |
Wet/Dry Master |
2 |
Threshold |
3 |
Radius |
4 |
Glow |
5 |
Color Mixture |
6 |
Outline Red |
7 |
Outline Green |
8 |
Outline Blue |
9 |
Background Alpha |
10 |
Background Mix Method |
11 |
Background Red |
12 |
Background Green |
13 |
Background Blue |
Screen Space FX - Filters
Channel |
Data |
1 |
Wet/Dry Master |
2 |
Hue |
3 |
Saturation++ |
4 |
Saturation-- |
5 |
Brightness++ |
6 |
Brightness-- |
7 |
Contrast++ |
8 |
Contrast-- |
Screen Space FX - Chromatic Aberration
Channel |
Data |
1 |
X Axis |
2 |
Y Axis |
Screen Space FX - Screen Shake
Channel |
Data |
1 |
Wet/Dry Master |
2 |
Hue |
3 |
X Strength |
4 |
X Speed |
5 |
Y Strength |
6 |
Y Speed |
7 |
Contrast++ |
8 |
Contrast-- |
Screen Space FX - Texture Overlay/Scroll
Channel |
Data |
1 |
Wet/Dry Master |
2 |
Texture Select |
3 |
Texture Mix Method |
4 |
Texture Alpha Cutout |
5 |
X Scale |
6 |
X Scale Direction |
7 |
Y Scale |
8 |
Y Scale Direction |
9 |
X Speed |
10 |
X Speed Direction |
11 |
Y Speed |
12 |
Y Speed Direction |