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X-Mat Studio: Samurai Shodown

We are a development team with great enthusiasm for the sector. We define passion and teamwork, we do not leave anyone behind or leave the burden of their work on their peers. We intend to exceed expectations and feel fulfilled by our own work. We invite you to take a look at this project, in this case, to all the research we have done behind this fabulous game: Samurai Shodown.


Samurai Shodown


Game Logo


Game Description

Released in 1993 Samurai Shodown is a weapon-based fighting game set in Japan in the 18th century. It has been developed by SNK and released for the NEO-Geo as well as for the Super-NES, Sega CD, Sega Saturn, PlayStation 1 & 2, GameBoy, FM Towns, Genesis, Game Gear, 3DO.

It features 12 playable characters and has two different fight modes: Player vs Player and Player vs A.I. in a set of different environments.



Team Photo



Team Members

Aaron Guerrero

Àlex Melenchón

David Carrasquet

Oscar Pérez



Index


  1. Home
    1.1 Game Presentation
    1.2 Team Members

  2. General Analysis
    2.1 Genre
    2.2 Similar Games
    2.3 Market Positioning
    2.4 Technical Profile
    2.5 History of the Game

  3. Design
    3.1 Narrative Structure
    3.2 Analysis of Each Level
    3.3 Collision Layout & Framerate
    3.4 Gameplay
    3.5 Controls

  4. UI
    4.1 WorkFlow
    4.2 UI Navigation Map
    4.3 HUD
    4.4 UI Spritesheet

  5. Audio
    5.1 OST
    5.2 Sound Effects

  6. Art
    6.1 Mood Analysis
    6.2 Sprites
    6.3 Level Art Analysis

  7. References

We are not the owners of all the information or images of this wiki. All information about Samurai Shodown and the specified hardware is the property of SNK Corporation, however you can use the information on this wiki for non-commercial projects.


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