Local Spawner Default Location Templates - ASharpPen/Valheim.SpawnThat GitHub Wiki

Deprecated

As of v1.0.0, this page is no longer updated. Documentation for Spawn That is available and updated at https://asharppen.github.io/Valheim.SpawnThat/


## Biome: Meadows, Location: Runestone_Boars, Spawner: 0 
[Runestone_Boars.Boar]
PrefabName=Boar
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters


## Biome: Swamp, Location: FireHole, Spawner: 0 
[FireHole.Surtling]
PrefabName=Surtling
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=5
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Demon


## Biome: Swamp, Location: Runestone_Draugr, Spawner: 0 
[Runestone_Draugr.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Swamp, Location: SunkenCrypt1, Spawner: 0 
[SunkenCrypt1.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead

## Biome: Swamp, Location: SunkenCrypt1, Spawner: 1 
[SunkenCrypt1.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Swamp, Location: SunkenCrypt2, Spawner: 0 
[SunkenCrypt2.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead

## Biome: Swamp, Location: SunkenCrypt2, Spawner: 1 
[SunkenCrypt2.Draugr_Ranged]
PrefabName=Draugr_Ranged
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=20
TriggerNoise=80
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead

## Biome: Swamp, Location: SunkenCrypt2, Spawner: 2 
[SunkenCrypt2.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead

## Biome: Swamp, Location: SunkenCrypt2, Spawner: 3 
[SunkenCrypt2.Greydwarf_Elite]
PrefabName=Greydwarf_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters

## Biome: Swamp, Location: SunkenCrypt2, Spawner: 4 
[SunkenCrypt2.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Swamp, Location: SunkenCrypt3, Spawner: 0 
[SunkenCrypt3.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=10
TriggerNoise=80
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead

## Biome: Swamp, Location: SunkenCrypt3, Spawner: 1 
[SunkenCrypt3.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead

## Biome: Swamp, Location: SunkenCrypt3, Spawner: 2 
[SunkenCrypt3.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Swamp, Location: SunkenCrypt4, Spawner: 0 
[SunkenCrypt4.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead

## Biome: Swamp, Location: SunkenCrypt4, Spawner: 1 
[SunkenCrypt4.BlobElite]
PrefabName=BlobElite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Swamp, Location: SwampHut1, Spawner: 0 
[SwampHut1.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Swamp, Location: SwampHut2, Spawner: 0 
[SwampHut2.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Swamp, Location: SwampHut3, Spawner: 0 
[SwampHut3.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Swamp, Location: SwampHut4, Spawner: 0 
[SwampHut4.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead

## Biome: Swamp, Location: SwampHut4, Spawner: 1 
[SwampHut4.Draugr_Ranged]
PrefabName=Draugr_Ranged
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Swamp, Location: SwampHut5, Spawner: 0 
[SwampHut5.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Swamp, Location: SwampRuin1, Spawner: 0 
[SwampRuin1.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead

## Biome: Swamp, Location: SwampRuin1, Spawner: 1 
[SwampRuin1.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Swamp, Location: SwampRuin2, Spawner: 0 
[SwampRuin2.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead

## Biome: Swamp, Location: SwampRuin2, Spawner: 1 
[SwampRuin2.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Swamp, Location: SwampWell1, Spawner: 0 
[SwampWell1.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Mountain, Location: AbandonedLogCabin02, Spawner: 0 
[AbandonedLogCabin02.StoneGolem]
PrefabName=StoneGolem
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters


## Biome: Mountain, Location: AbandonedLogCabin03, Spawner: 0 
[AbandonedLogCabin03.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead

## Biome: Mountain, Location: AbandonedLogCabin03, Spawner: 1 
[AbandonedLogCabin03.StoneGolem]
PrefabName=StoneGolem
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters


## Biome: Mountain, Location: AbandonedLogCabin04, Spawner: 0 
[AbandonedLogCabin04.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead

## Biome: Mountain, Location: AbandonedLogCabin04, Spawner: 1 
[AbandonedLogCabin04.StoneGolem]
PrefabName=StoneGolem
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters


## Biome: Mountain, Location: DrakeNest01, Spawner: 0 
[DrakeNest01.Hatchling]
PrefabName=Hatchling
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=MountainMonsters


## Biome: Mountain, Location: StoneTowerRuins04, Spawner: 0 
[StoneTowerRuins04.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead

## Biome: Mountain, Location: StoneTowerRuins04, Spawner: 1 
[StoneTowerRuins04.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Mountain, Location: StoneTowerRuins05, Spawner: 0 
[StoneTowerRuins05.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: BlackForest, Location: Crypt2, Spawner: 0 
[Crypt2.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: BlackForest, Location: Crypt3, Spawner: 0 
[Crypt3.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: BlackForest, Location: Crypt4, Spawner: 0 
[Crypt4.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: BlackForest, Location: Ruin1, Spawner: 0 
[Ruin1.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters

## Biome: BlackForest, Location: Ruin1, Spawner: 1 
[Ruin1.Greydwarf_Shaman]
PrefabName=Greydwarf_Shaman
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters


## Biome: BlackForest, Location: Ruin2, Spawner: 0 
[Ruin2.Greydwarf_Elite]
PrefabName=Greydwarf_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters

## Biome: BlackForest, Location: Ruin2, Spawner: 1 
[Ruin2.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters


## Biome: BlackForest, Location: StoneHouse3, Spawner: 0 
[StoneHouse3.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters


## Biome: BlackForest, Location: StoneHouse4, Spawner: 0 
[StoneHouse4.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters


## Biome: BlackForest, Location: StoneTowerRuins03, Spawner: 0 
[StoneTowerRuins03.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters

## Biome: BlackForest, Location: StoneTowerRuins03, Spawner: 1 
[StoneTowerRuins03.Greydwarf_Elite]
PrefabName=Greydwarf_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters

## Biome: BlackForest, Location: StoneTowerRuins03, Spawner: 2 
[StoneTowerRuins03.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: BlackForest, Location: StoneTowerRuins07, Spawner: 0 
[StoneTowerRuins07.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: BlackForest, Location: StoneTowerRuins08, Spawner: 0 
[StoneTowerRuins08.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: BlackForest, Location: StoneTowerRuins09, Spawner: 0 
[StoneTowerRuins09.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: BlackForest, Location: StoneTowerRuins10, Spawner: 0 
[StoneTowerRuins10.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: BlackForest, Location: TrollCave, Spawner: 0 
[TrollCave.Troll]
PrefabName=Troll
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters


## Biome: BlackForest, Location: TrollCave02, Spawner: 0 
[TrollCave02.Troll]
PrefabName=Troll
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters


## Biome: 9, Location: Dolmen01, Spawner: 0 
[Dolmen01.Skeleton_NoArcher]
PrefabName=Skeleton_NoArcher
Enabled=True
SpawnAtDay=False
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: 9, Location: Dolmen02, Spawner: 0 
[Dolmen02.Skeleton_NoArcher]
PrefabName=Skeleton_NoArcher
Enabled=True
SpawnAtDay=False
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: 9, Location: Dolmen03, Spawner: 0 
[Dolmen03.Skeleton_NoArcher]
PrefabName=Skeleton_NoArcher
Enabled=True
SpawnAtDay=False
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Plains, Location: GoblinCamp1, Spawner: 0 
[GoblinCamp1.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters


## Biome: Plains, Location: Ruin3, Spawner: 0 
[Ruin3.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters


## Biome: Plains, Location: StoneHenge1, Spawner: 0 
[StoneHenge1.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters


## Biome: Plains, Location: StoneHenge2, Spawner: 0 
[StoneHenge2.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters


## Biome: Plains, Location: StoneHenge3, Spawner: 0 
[StoneHenge3.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters


## Biome: Plains, Location: StoneHenge4, Spawner: 0 
[StoneHenge4.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters


## Biome: Plains, Location: StoneHenge5, Spawner: 0 
[StoneHenge5.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters


## Biome: Plains, Location: StoneHouse1_heath, Spawner: 0 
[StoneHouse1_heath.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters


## Biome: Plains, Location: StoneHouse2_heath, Spawner: 0 
[StoneHouse2_heath.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters


## Biome: Plains, Location: StoneTower1, Spawner: 0 
[StoneTower1.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters


## Biome: Plains, Location: StoneTower2, Spawner: 0 
[StoneTower2.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters


## Biome: Plains, Location: StoneTower3, Spawner: 0 
[StoneTower3.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters


## Biome: Plains, Location: StoneTower4, Spawner: 0 
[StoneTower4.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters


## Biome: Plains, Location: TarPit1, Spawner: 0 
[TarPit1.BlobTar]
PrefabName=BlobTar
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Plains, Location: TarPit2, Spawner: 0 
[TarPit2.BlobTar]
PrefabName=BlobTar
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: Plains, Location: TarPit3, Spawner: 0 
[TarPit3.BlobTar]
PrefabName=BlobTar
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead


## Biome: AshLands, Location: Meteorite, Spawner: 0 
[Meteorite.Surtling]
PrefabName=Surtling
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Demon