Config Types - ASharpPen/Valheim.SpawnThat GitHub Wiki
Deprecated
As of v1.0.0, this page is no longer updated. Documentation for Spawn That is available and updated at https://asharppen.github.io/Valheim.SpawnThat/
Config Types
Spawn That works off 4 different types of configuration files
spawn_that.cfg
- General Configurations. Options for debugging and global controls can be found in there.
spawn_that.world_spawners_advanced.cfg
- Configurations for world spawners will be loaded from here.
spawn_that.local_spawners_advanced.cfg
- Configurations for local spawners will be loaded from here.
spawn_that.simple.cfg
- Simplified configurations for world spawners will be loaded here.
Additionally, both world and local spawner configs can be placed in separate "supplemental" files, to allow for easier separation and management. The supplemental files must be named following the pattern:
- World Spawners:
spawn_that.world_spawners.*
spawn_that.world_spawners.my_configuration_file.cfg
- Local Spawners:
spawn_that.local_spawners.*
spawn_that.local_spawners.my_configuration_file.cfg
World- and local spawner configuration files can be placed in any subfolder, as long as they are in the bepinex/config folder somewhere.