Data CharacterDrop Default Drops - ASharpPen/Valheim.DropThat GitHub Wiki

# This file was auto-generated by Drop That 3.0.8 at 2025-01-30 18:14:31Z, with Valheim '0.219.16'.
# The file is intended for debugging and investigating the drops from entities with a CharacterDrop (the name of the drop tables mostly used by creatures).
# The entries listed here show the expected drops before any Drop That configs are applied.
# Note, the actual dropping is calculated for each entity at run-time, so this file might not perfectly reflect the game state.

[Abomination.0]
PrefabName = TrophyAbomination
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Abomination.1]
PrefabName = Root
Enable = true
EnableConfig = true
AmountMin = 5
AmountMax = 5
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Abomination.2]
PrefabName = Guck
Enable = true
EnableConfig = true
AmountMin = 3
AmountMax = 5
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Asksvin.0]
PrefabName = TrophyAsksvin
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Asksvin.1]
PrefabName = AskBladder
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Asksvin.2]
PrefabName = AskHide
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 3
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Asksvin.3]
PrefabName = AsksvinMeat
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 3
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Asksvin_hatchling.0]
PrefabName = AskBladder
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 20
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Asksvin_hatchling.1]
PrefabName = AskHide
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 20
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Asksvin_hatchling.2]
PrefabName = AsksvinMeat
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 20
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Bat.0]
PrefabName = LeatherScraps
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Blob.0]
PrefabName = TrophyBlob
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Blob.1]
PrefabName = Ooze
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[BlobElite.0]
PrefabName = Ooze
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 3
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[BlobElite.1]
PrefabName = IronScrap
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 33
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[BlobElite.2]
PrefabName = TrophyBlob
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[BlobElite.3]
PrefabName = Blob
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[BlobLava.0]
PrefabName = ProustitePowder
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[BlobLava.1]
PrefabName = SulfurStone
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[BlobTar.0]
PrefabName = TrophyGrowth
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[BlobTar.1]
PrefabName = Tar
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Boar.0]
PrefabName = RawMeat
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Boar.1]
PrefabName = LeatherScraps
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Boar.2]
PrefabName = TrophyBoar
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 15
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[BogWitchKvastur.0]
PrefabName = Wood
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[BogWitchKvastur.1]
PrefabName = Resin
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[BogWitchKvastur.2]
PrefabName = TrophyKvastur
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Bonemass.0]
PrefabName = TrophyBonemass
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Bonemass.1]
PrefabName = Wishbone
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = true
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[BonemawSerpent.0]
PrefabName = TrophyBonemawSerpent
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 33
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[BonemawSerpent.1]
PrefabName = BoneMawSerpentMeat
Enable = true
EnableConfig = true
AmountMin = 6
AmountMax = 8
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[BonemawSerpent.2]
PrefabName = BonemawSerpentTooth
Enable = true
EnableConfig = true
AmountMin = 8
AmountMax = 10
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Charred_Archer.0]
PrefabName = CharredBone
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 3
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Charred_Archer.1]
PrefabName = TrophyCharredArcher
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Charred_Mage.0]
PrefabName = CharredBone
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 3
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Charred_Mage.1]
PrefabName = TrophyCharredMage
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Charred_Melee.0]
PrefabName = CharredBone
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 3
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Charred_Melee.1]
PrefabName = TrophyCharredMelee
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Charred_Melee_Dyrnwyn.0]
PrefabName = DyrnwynHiltFragment
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Charred_Twitcher.0]
PrefabName = CharredBone
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Charred_Twitcher_Summoned.0]
PrefabName = CharredBone
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Chicken.0]
PrefabName = ChickenMeat
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 25
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Chicken.1]
PrefabName = Feathers
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Deathsquito.0]
PrefabName = Needle
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Deathsquito.1]
PrefabName = TrophyDeathsquito
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Deer.0]
PrefabName = DeerMeat
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Deer.1]
PrefabName = DeerHide
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 3
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Deer.2]
PrefabName = TrophyDeer
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Dragon.0]
PrefabName = TrophyDragonQueen
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Dragon.1]
PrefabName = DragonTear
Enable = true
EnableConfig = true
AmountMin = 10
AmountMax = 10
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Draugr.0]
PrefabName = Entrails
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Draugr.1]
PrefabName = TrophyDraugr
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Draugr_Elite.0]
PrefabName = Entrails
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 3
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Draugr_Elite.1]
PrefabName = TrophyDraugrElite
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Draugr_Ranged.0]
PrefabName = Entrails
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Draugr_Ranged.1]
PrefabName = TrophyDraugr
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Dverger.0]
PrefabName = Softtissue
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 25
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Dverger.1]
PrefabName = BlackMarble
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Dverger.2]
PrefabName = Coins
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 15
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Dverger.3]
PrefabName = TrophyDvergr
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerAshlands.0]
PrefabName = Softtissue
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 25
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerAshlands.1]
PrefabName = BlackMarble
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerAshlands.2]
PrefabName = Coins
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 15
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerAshlands.3]
PrefabName = TrophyDvergr
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMage.0]
PrefabName = Softtissue
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 25
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMage.1]
PrefabName = BlackMarble
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMage.2]
PrefabName = Coins
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 15
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMage.3]
PrefabName = TrophyDvergr
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMageFire.0]
PrefabName = Softtissue
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 25
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMageFire.1]
PrefabName = BlackMarble
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMageFire.2]
PrefabName = Coins
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 15
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMageFire.3]
PrefabName = TrophyDvergr
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMageIce.0]
PrefabName = Softtissue
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 25
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMageIce.1]
PrefabName = BlackMarble
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMageIce.2]
PrefabName = Coins
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 15
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMageIce.3]
PrefabName = TrophyDvergr
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMageSupport.0]
PrefabName = Softtissue
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 25
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMageSupport.1]
PrefabName = BlackMarble
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMageSupport.2]
PrefabName = Coins
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 15
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerMageSupport.3]
PrefabName = TrophyDvergr
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerTest.0]
PrefabName = Coins
Enable = true
EnableConfig = true
AmountMin = 20
AmountMax = 40
ChanceToDrop = 25
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerTest.1]
PrefabName = BlackMetalScrap
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerTest.2]
PrefabName = Pukeberries
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[DvergerTest.3]
PrefabName = TrophyGoblinShaman
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Eikthyr.0]
PrefabName = TrophyEikthyr
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Eikthyr.1]
PrefabName = HardAntler
Enable = true
EnableConfig = true
AmountMin = 3
AmountMax = 3
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Fader.0]
PrefabName = TrophyFader
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Fader.1]
PrefabName = FaderDrop
Enable = true
EnableConfig = true
AmountMin = 5
AmountMax = 5
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[FallenValkyrie.0]
PrefabName = CelestialFeather
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 4
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[FallenValkyrie.1]
PrefabName = TrophyFallenValkyrie
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Fenring.0]
PrefabName = WolfFang
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Fenring.1]
PrefabName = TrophyFenring
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Fenring_Cultist.0]
PrefabName = JuteRed
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 3
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Fenring_Cultist.1]
PrefabName = TrophyCultist
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Fenring_Cultist_Hildir.0]
PrefabName = chest_hildir2
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Fenring_Cultist_Hildir.1]
PrefabName = TrophyCultist_Hildir
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Fenring_Cultist_Hildir_nochest.0]
PrefabName = TrophyCultist_Hildir
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[gd_king.0]
PrefabName = TrophyTheElder
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[gd_king.1]
PrefabName = CryptKey
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = true
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Gjall.0]
PrefabName = Bilebag
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Gjall.1]
PrefabName = TrophyGjall
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 30
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Goblin.0]
PrefabName = Coins
Enable = true
EnableConfig = true
AmountMin = 5
AmountMax = 10
ChanceToDrop = 25
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Goblin.1]
PrefabName = BlackMetalScrap
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Goblin.2]
PrefabName = TrophyGoblin
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Goblin_Gem.0]
PrefabName = GemstoneBlue
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 4
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Goblin_Gem.1]
PrefabName = GemstoneGreen
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 4
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Goblin_Gem.2]
PrefabName = GemstoneRed
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 4
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinArcher.0]
PrefabName = Coins
Enable = true
EnableConfig = true
AmountMin = 5
AmountMax = 10
ChanceToDrop = 25
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinArcher.1]
PrefabName = BlackMetalScrap
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinArcher.2]
PrefabName = TrophyGoblin
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinBrute.0]
PrefabName = Coins
Enable = true
EnableConfig = true
AmountMin = 5
AmountMax = 20
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinBrute.1]
PrefabName = BlackMetalScrap
Enable = true
EnableConfig = true
AmountMin = 3
AmountMax = 5
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinBrute.2]
PrefabName = GoblinTotem
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinBrute.3]
PrefabName = TrophyGoblinBrute
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinBrute_Hildir.0]
PrefabName = chest_hildir3
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinBruteBros.0]
PrefabName = GoblinShaman_Hildir
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinBruteBros.1]
PrefabName = TrophyGoblinBruteBrosBrute
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinBruteBros_nochest.0]
PrefabName = GoblinShaman_Hildir_nochest
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinBruteBros_nochest.1]
PrefabName = TrophyGoblinBruteBrosBrute
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinKing.0]
PrefabName = TrophyGoblinKing
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinKing.1]
PrefabName = YagluthDrop
Enable = true
EnableConfig = true
AmountMin = 3
AmountMax = 3
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinShaman.0]
PrefabName = Coins
Enable = true
EnableConfig = true
AmountMin = 20
AmountMax = 40
ChanceToDrop = 25
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinShaman.1]
PrefabName = BlackMetalScrap
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinShaman.2]
PrefabName = Pukeberries
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinShaman.3]
PrefabName = TrophyGoblinShaman
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinShaman_Hildir.0]
PrefabName = chest_hildir3
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinShaman_Hildir.1]
PrefabName = TrophyGoblinBruteBrosShaman
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[GoblinShaman_Hildir_nochest.0]
PrefabName = TrophyGoblinBruteBrosShaman
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf.0]
PrefabName = GreydwarfEye
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf.1]
PrefabName = Stone
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf.2]
PrefabName = Wood
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf.3]
PrefabName = Resin
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf.4]
PrefabName = TrophyGreydwarf
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf_Elite.0]
PrefabName = GreydwarfEye
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 2
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf_Elite.1]
PrefabName = Stone
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf_Elite.2]
PrefabName = Wood
Enable = true
EnableConfig = true
AmountMin = 3
AmountMax = 5
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf_Elite.3]
PrefabName = Dandelion
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf_Elite.4]
PrefabName = AncientSeed
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 33
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf_Elite.5]
PrefabName = TrophyGreydwarfBrute
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf_Shaman.0]
PrefabName = GreydwarfEye
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf_Shaman.1]
PrefabName = Wood
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf_Shaman.2]
PrefabName = Resin
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf_Shaman.3]
PrefabName = TrophyGreydwarfShaman
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greydwarf_Shaman.4]
PrefabName = Pukeberries
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Greyling.0]
PrefabName = Resin
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Hare.0]
PrefabName = HareMeat
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Hare.1]
PrefabName = ScaleHide
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 3
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Hare.2]
PrefabName = TrophyHare
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Hatchling.0]
PrefabName = TrophyHatchling
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Hatchling.1]
PrefabName = FreezeGland
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Hen.0]
PrefabName = ChickenMeat
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Hen.1]
PrefabName = Feathers
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 3
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Hive.0]
PrefabName = TrophySeekerQueen
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Hive.1]
PrefabName = QueenDrop
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = true
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Leech.0]
PrefabName = TrophyLeech
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Leech.1]
PrefabName = Bloodbag
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Leech_cave.0]
PrefabName = TrophyLeech
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Leech_cave.1]
PrefabName = Bloodbag
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Lox.0]
PrefabName = LoxMeat
Enable = true
EnableConfig = true
AmountMin = 4
AmountMax = 6
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Lox.1]
PrefabName = TrophyLox
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Lox.2]
PrefabName = LoxPelt
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 3
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Lox_Calf.0]
PrefabName = LoxMeat
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Morgen.0]
PrefabName = MorgenSinew
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Morgen.1]
PrefabName = MorgenHeart
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 80
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Morgen.2]
PrefabName = TrophyMorgen
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Morgen_NonSleeping.0]
PrefabName = MorgenSinew
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Morgen_NonSleeping.1]
PrefabName = MorgenHeart
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 80
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Morgen_NonSleeping.2]
PrefabName = TrophyMorgen
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Neck.0]
PrefabName = NeckTail
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 70
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Neck.1]
PrefabName = TrophyNeck
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Seeker.0]
PrefabName = BugMeat
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Seeker.1]
PrefabName = Carapace
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Seeker.2]
PrefabName = TrophySeeker
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[SeekerBrood.0]
PrefabName = RoyalJelly
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[SeekerBrute.0]
PrefabName = BugMeat
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[SeekerBrute.1]
PrefabName = Carapace
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 4
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[SeekerBrute.2]
PrefabName = TrophySeekerBrute
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[SeekerBrute.3]
PrefabName = Mandible
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[SeekerQueen.0]
PrefabName = TrophySeekerQueen
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[SeekerQueen.1]
PrefabName = QueenDrop
Enable = true
EnableConfig = true
AmountMin = 5
AmountMax = 5
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Serpent.0]
PrefabName = TrophySerpent
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 33
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Serpent.1]
PrefabName = SerpentMeat
Enable = true
EnableConfig = true
AmountMin = 6
AmountMax = 8
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Serpent.2]
PrefabName = SerpentScale
Enable = true
EnableConfig = true
AmountMin = 8
AmountMax = 10
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Skeleton.0]
PrefabName = TrophySkeleton
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Skeleton.1]
PrefabName = BoneFragments
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Skeleton_Hildir.0]
PrefabName = chest_hildir1
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Skeleton_Hildir.1]
PrefabName = TrophySkeletonHildir
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Skeleton_Hildir_nochest.0]
PrefabName = TrophySkeletonHildir
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = true
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Skeleton_NoArcher.0]
PrefabName = TrophySkeleton
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Skeleton_NoArcher.1]
PrefabName = BoneFragments
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Skeleton_Poison.0]
PrefabName = TrophySkeletonPoison
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Skeleton_Poison.1]
PrefabName = BoneFragments
Enable = true
EnableConfig = true
AmountMin = 3
AmountMax = 3
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[StoneGolem.0]
PrefabName = TrophySGolem
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[StoneGolem.1]
PrefabName = Stone
Enable = true
EnableConfig = true
AmountMin = 5
AmountMax = 10
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[StoneGolem.2]
PrefabName = Crystal
Enable = true
EnableConfig = true
AmountMin = 8
AmountMax = 12
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Surtling.0]
PrefabName = Coal
Enable = true
EnableConfig = true
AmountMin = 4
AmountMax = 5
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Surtling.1]
PrefabName = SurtlingCore
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Surtling.2]
PrefabName = TrophySurtling
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[TheHive.0]
PrefabName = TrophyHatchling
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[TheHive.1]
PrefabName = FreezeGland
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Tick.0]
PrefabName = GiantBloodSack
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Tick.1]
PrefabName = TrophyTick
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[TrainingDummy.0]
PrefabName = Entrails
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[TrainingDummy.1]
PrefabName = TrophyDraugr
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Troll.0]
PrefabName = Coins
Enable = true
EnableConfig = true
AmountMin = 20
AmountMax = 30
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Troll.1]
PrefabName = TrophyFrostTroll
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Troll.2]
PrefabName = TrollHide
Enable = true
EnableConfig = true
AmountMin = 5
AmountMax = 5
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Ulv.0]
PrefabName = WolfFang
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Ulv.1]
PrefabName = TrophyUlv
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Volture.0]
PrefabName = TrophyVolture
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Volture.1]
PrefabName = VoltureMeat
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Volture.2]
PrefabName = Feathers
Enable = true
EnableConfig = true
AmountMin = 2
AmountMax = 3
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Volture.3]
PrefabName = VoltureEgg
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 50
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Wolf.0]
PrefabName = TrophyWolf
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 10
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Wolf.1]
PrefabName = WolfMeat
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Wolf.2]
PrefabName = WolfPelt
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 2
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Wolf.3]
PrefabName = WolfFang
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 40
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Wraith.0]
PrefabName = TrophyWraith
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 5
DropOnePerPlayer = false
ScaleByLevel = false
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false

[Wraith.1]
PrefabName = Chain
Enable = true
EnableConfig = true
AmountMin = 1
AmountMax = 1
ChanceToDrop = 100
DropOnePerPlayer = false
ScaleByLevel = true
DisableResourceModifierScaling = false
ConditionNotDay = false
ConditionNotAfternoon = false
ConditionNotNight = false