# This file was auto-generated by Custom Raids 1.7.13 at 2025-01-30 17:44:01Z, with Valheim '0.219.16'.
# The shown data in here is for investigation purposes only, and isn't actually scanned by Custom Raids.
# To modify any of the listed raids:
# * Copy the raid you want to change into 'custom_raids.raids.cfg' in the config folder.
# * Change settings or add new conditions or spawns as desired.
# * Make sure to copy all the settings for each raid.
[army_eikthyr]
Name=army_eikthyr
Enabled=True
Random=True
Biomes=Meadows, BlackForest
Duration=90
StartMessage=$event_eikthyrarmy_start
EndMessage=$event_eikthyrarmy_end
NearBaseOnly=True
RequiredGlobalKeys=
NotRequiredGlobalKeys=defeated_eikthyr
PauseIfNoPlayerInArea=True
ForceEnvironment=
ForceMusic=CombatEventL1
ConditionPlayerMustHaveAnyOfPlayerKeys=
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=GP_Eikthyr
ConditionPlayerMustKnowAnyOfItems=
ConditionPlayerMustNotKnowAnyOfItems=PickaxeAntler, PickaxeBronze, PickaxeIron, HardAntler, TrophyEikthyr
[army_eikthyr.0]
Name=Necks
Enabled=True
PrefabName=Neck
HuntPlayer=True
MaxSpawned=2
SpawnInterval=20
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_eikthyr.1]
Name=Boars
Enabled=True
PrefabName=Boar
HuntPlayer=True
MaxSpawned=2
SpawnInterval=20
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_goblin]
Name=army_goblin
Enabled=True
Random=True
Biomes=Meadows, BlackForest, Plains
Duration=120
StartMessage=$event_goblinarmy_start
EndMessage=$event_goblinarmy_end
NearBaseOnly=True
RequiredGlobalKeys=defeated_dragon
NotRequiredGlobalKeys=defeated_goblinking
PauseIfNoPlayerInArea=True
ForceEnvironment=
ForceMusic=CombatEventL4
ConditionPlayerMustHaveAnyOfPlayerKeys=$se_moder_name
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=GP_Yagluth
ConditionPlayerMustKnowAnyOfItems=DragonTear, TrophyDragonQueen
ConditionPlayerMustNotKnowAnyOfItems=TrophyGoblinKing, YagluthDrop
[army_goblin.0]
Name=Goblin
Enabled=True
PrefabName=Goblin
HuntPlayer=True
MaxSpawned=8
SpawnInterval=10
SpawnChancePerInterval=58.2
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=4
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_goblin.1]
Name=Goblin brute
Enabled=True
PrefabName=GoblinBrute
HuntPlayer=True
MaxSpawned=2
SpawnInterval=20
SpawnChancePerInterval=47
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_goblin.2]
Name=Goblin shaman
Enabled=True
PrefabName=GoblinShaman
HuntPlayer=True
MaxSpawned=1
SpawnInterval=20
SpawnChancePerInterval=47
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_theelder]
Name=army_theelder
Enabled=True
Random=True
Biomes=Meadows, Swamp, BlackForest, Plains
Duration=120
StartMessage=$event_gdkingarmy_start
EndMessage=$event_gdkingarmy_end
NearBaseOnly=True
RequiredGlobalKeys=defeated_eikthyr
NotRequiredGlobalKeys=defeated_gdking
PauseIfNoPlayerInArea=True
ForceEnvironment=
ForceMusic=CombatEventL2
ConditionPlayerMustHaveAnyOfPlayerKeys=GP_TheElder
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=GP_TheElder
ConditionPlayerMustKnowAnyOfItems=PickaxeAntler, PickaxeBronze, PickaxeIron, HardAntler, TrophyEikthyr
ConditionPlayerMustNotKnowAnyOfItems=TrophyTheElder, CryptKey
[army_theelder.0]
Name=greydwarf
Enabled=True
PrefabName=Greydwarf
HuntPlayer=True
MaxSpawned=6
SpawnInterval=5
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=0
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=3
GroupRadius=3
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_theelder.1]
Name=greylings
Enabled=True
PrefabName=Greyling
HuntPlayer=True
MaxSpawned=4
SpawnInterval=5
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=0
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=3
GroupRadius=3
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_theelder.2]
Name=shaman
Enabled=True
PrefabName=Greydwarf_Shaman
HuntPlayer=True
MaxSpawned=1
SpawnInterval=5
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_theelder.3]
Name=elite
Enabled=True
PrefabName=Greydwarf_Elite
HuntPlayer=True
MaxSpawned=1
SpawnInterval=5
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[wolves]
Name=wolves
Enabled=True
Random=True
Biomes=Mountain, Plains
Duration=120
StartMessage=$event_wolves_start
EndMessage=$event_wolves_end
NearBaseOnly=False
RequiredGlobalKeys=defeated_bonemass
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=False
ForceEnvironment=
ForceMusic=CombatEventL3
ConditionPlayerMustHaveAnyOfPlayerKeys=GP_Bonemass
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=Wishbone, TrophyBonemass
ConditionPlayerMustNotKnowAnyOfItems=
[wolves.0]
Name=wolves
Enabled=True
PrefabName=Wolf
HuntPlayer=True
MaxSpawned=6
SpawnInterval=2
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=2000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[skeletons]
Name=skeletons
Enabled=True
Random=True
Biomes=Meadows, Swamp, Mountain, BlackForest, Plains, Mistlands
Duration=120
StartMessage=$event_skeletons_start
EndMessage=$event_skeletons_end
NearBaseOnly=True
RequiredGlobalKeys=defeated_bonemass
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=
ForceMusic=CombatEventL3
ConditionPlayerMustHaveAnyOfPlayerKeys=GP_Bonemass
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=TrophyBonemass, Wishbone
ConditionPlayerMustNotKnowAnyOfItems=
[skeletons.0]
Name=skeltons
Enabled=True
PrefabName=Skeleton
HuntPlayer=True
MaxSpawned=20
SpawnInterval=10
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=4
GroupSizeMax=6
GroupRadius=4
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=-1
AltitudeMax=2000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[skeletons.1]
Name=poison skeleton
Enabled=True
PrefabName=Skeleton_Poison
HuntPlayer=True
MaxSpawned=1
SpawnInterval=15
SpawnChancePerInterval=54
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=4
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=-1
AltitudeMax=2000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_bonemass]
Name=army_bonemass
Enabled=True
Random=True
Biomes=Meadows, Swamp, Mountain, BlackForest, Plains
Duration=150
StartMessage=$event_bonemassarmy_start
EndMessage=$event_bonemassarmy_end
NearBaseOnly=True
RequiredGlobalKeys=defeated_gdking
NotRequiredGlobalKeys=defeated_bonemass
PauseIfNoPlayerInArea=True
ForceEnvironment=SwampRain
ForceMusic=CombatEventL3
ConditionPlayerMustHaveAnyOfPlayerKeys=GP_TheElder
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=GP_Bonemass
ConditionPlayerMustKnowAnyOfItems=TrophyTheElder, CryptKey
ConditionPlayerMustNotKnowAnyOfItems=TrophyBonemass, Wishbone
[army_bonemass.0]
Name=dragur
Enabled=True
PrefabName=Draugr
HuntPlayer=True
MaxSpawned=3
SpawnInterval=5
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=-1
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_bonemass.1]
Name=skeletons
Enabled=True
PrefabName=Skeleton
HuntPlayer=True
MaxSpawned=6
SpawnInterval=5
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=-1
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_moder]
Name=army_moder
Enabled=True
Random=True
Biomes=Meadows, Swamp, Mountain, BlackForest, Plains
Duration=150
StartMessage=$event_moderarmy_start
EndMessage=$event_moderarmy_end
NearBaseOnly=True
RequiredGlobalKeys=defeated_bonemass
NotRequiredGlobalKeys=defeated_dragon
PauseIfNoPlayerInArea=True
ForceEnvironment=Snow
ForceMusic=CombatEventL4
ConditionPlayerMustHaveAnyOfPlayerKeys=$se_bonemass_name
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=GP_Moder
ConditionPlayerMustKnowAnyOfItems=TrophyBonemass, Wishbone
ConditionPlayerMustNotKnowAnyOfItems=TrophyDragonQueen, DragonTear
[army_moder.0]
Name=Hatchlings
Enabled=True
PrefabName=Hatchling
HuntPlayer=True
MaxSpawned=3
SpawnInterval=10
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=10
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=-1
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=90
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[blobs]
Name=blobs
Enabled=True
Random=True
Biomes=Meadows, Swamp, BlackForest, Plains
Duration=120
StartMessage=$event_bonemassarmy_start
EndMessage=$event_bonemassarmy_end
NearBaseOnly=True
RequiredGlobalKeys=defeated_bonemass
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=SwampRain
ForceMusic=CombatEventL3
ConditionPlayerMustHaveAnyOfPlayerKeys=GP_Bonemass
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=TrophyBonemass, Wishbone
ConditionPlayerMustNotKnowAnyOfItems=
[blobs.0]
Name=blob
Enabled=True
PrefabName=Blob
HuntPlayer=True
MaxSpawned=5
SpawnInterval=2
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=3
GroupRadius=1
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=-1
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[blobs.1]
Name=blob elite
Enabled=True
PrefabName=BlobElite
HuntPlayer=True
MaxSpawned=2
SpawnInterval=10
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=-1
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[foresttrolls]
Name=foresttrolls
Enabled=True
Random=True
Biomes=Meadows, Swamp, BlackForest, Plains
Duration=80
StartMessage=$event_foresttrolls_start
EndMessage=$event_foresttrolls_end
NearBaseOnly=True
RequiredGlobalKeys=KilledTroll, defeated_gdking
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=
ForceMusic=CombatEventL2
ConditionPlayerMustHaveAnyOfPlayerKeys=
ConditionPlayerMustHaveAllOfPlayerKeys=KilledTroll, defeated_gdking
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=TrophyTheElder, CryptKey
ConditionPlayerMustNotKnowAnyOfItems=
[foresttrolls.0]
Name=Trolls
Enabled=True
PrefabName=Troll
HuntPlayer=True
MaxSpawned=2
SpawnInterval=20
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[surtlings]
Name=surtlings
Enabled=True
Random=True
Biomes=Meadows, Swamp, BlackForest, Plains
Duration=120
StartMessage=$event_surtlings_start
EndMessage=$event_surtlings_end
NearBaseOnly=True
RequiredGlobalKeys=killed_surtling, defeated_bonemass
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=Ashrain
ForceMusic=CombatEventL3
ConditionPlayerMustHaveAnyOfPlayerKeys=
ConditionPlayerMustHaveAllOfPlayerKeys=killed_surtling, defeated_bonemass
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=TrophyBonemass, Wishbone
ConditionPlayerMustNotKnowAnyOfItems=
[surtlings.0]
Name=surtlings
Enabled=True
PrefabName=Surtling
HuntPlayer=True
MaxSpawned=4
SpawnInterval=2
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=1
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[boss_eikthyr]
Name=boss_eikthyr
Enabled=True
Random=False
Biomes=Meadows, Swamp, BlackForest, Plains
Duration=0
StartMessage=
EndMessage=
NearBaseOnly=False
RequiredGlobalKeys=
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=Eikthyr
ForceMusic=boss_eikthyr
ConditionPlayerMustHaveAnyOfPlayerKeys=
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=
ConditionPlayerMustNotKnowAnyOfItems=
[boss_bonemass]
Name=boss_bonemass
Enabled=True
Random=False
Biomes=Meadows, Swamp, BlackForest, Plains
Duration=0
StartMessage=
EndMessage=
NearBaseOnly=False
RequiredGlobalKeys=
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=Bonemass
ForceMusic=boss_bonemass
ConditionPlayerMustHaveAnyOfPlayerKeys=
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=
ConditionPlayerMustNotKnowAnyOfItems=
[boss_moder]
Name=boss_moder
Enabled=True
Random=False
Biomes=Meadows, Swamp, Mountain, BlackForest, Plains, AshLands, DeepNorth, Ocean, Mistlands
Duration=0
StartMessage=
EndMessage=
NearBaseOnly=False
RequiredGlobalKeys=
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=Moder
ForceMusic=boss_moder
ConditionPlayerMustHaveAnyOfPlayerKeys=
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=
ConditionPlayerMustNotKnowAnyOfItems=
[boss_gdking]
Name=boss_gdking
Enabled=True
Random=False
Biomes=Meadows, Swamp, Mountain, BlackForest, Plains, AshLands, DeepNorth, Ocean, Mistlands
Duration=0
StartMessage=
EndMessage=
NearBaseOnly=False
RequiredGlobalKeys=
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=GDKing
ForceMusic=boss_gdking
ConditionPlayerMustHaveAnyOfPlayerKeys=
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=
ConditionPlayerMustNotKnowAnyOfItems=
[boss_goblinking]
Name=boss_goblinking
Enabled=True
Random=False
Biomes=Meadows, Swamp, Mountain, BlackForest, Plains, AshLands, DeepNorth, Ocean, Mistlands
Duration=0
StartMessage=
EndMessage=
NearBaseOnly=False
RequiredGlobalKeys=
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=GoblinKing
ForceMusic=boss_goblinking
ConditionPlayerMustHaveAnyOfPlayerKeys=
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=
ConditionPlayerMustNotKnowAnyOfItems=
[army_theelder]
Name=army_theelder
Enabled=True
Random=True
Biomes=Meadows, Swamp, BlackForest, Plains
Duration=120
StartMessage=$event_gdkingarmy_start
EndMessage=$event_gdkingarmy_end
NearBaseOnly=True
RequiredGlobalKeys=defeated_eikthyr
NotRequiredGlobalKeys=defeated_gdking
PauseIfNoPlayerInArea=True
ForceEnvironment=
ForceMusic=CombatEventL2
ConditionPlayerMustHaveAnyOfPlayerKeys=GP_Eikthyr
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=GP_TheElder
ConditionPlayerMustKnowAnyOfItems=PickaxeAntler, PickaxeBronze, PickaxeIron, HardAntler, TrophyEikthyr
ConditionPlayerMustNotKnowAnyOfItems=TrophyTheElder, CryptKey
[army_theelder.0]
Name=greydwarf
Enabled=True
PrefabName=Greydwarf
HuntPlayer=True
MaxSpawned=6
SpawnInterval=5
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=0
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=3
GroupRadius=3
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_theelder.1]
Name=greylings
Enabled=True
PrefabName=Greyling
HuntPlayer=True
MaxSpawned=4
SpawnInterval=5
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=0
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=3
GroupRadius=3
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_theelder.2]
Name=shaman
Enabled=True
PrefabName=Greydwarf_Shaman
HuntPlayer=True
MaxSpawned=1
SpawnInterval=5
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_theelder.3]
Name=elite
Enabled=True
PrefabName=Greydwarf_Elite
HuntPlayer=True
MaxSpawned=1
SpawnInterval=5
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_moder]
Name=army_moder
Enabled=True
Random=True
Biomes=Meadows, Swamp, Mountain, BlackForest, Plains
Duration=150
StartMessage=$event_moderarmy_start
EndMessage=$event_moderarmy_end
NearBaseOnly=True
RequiredGlobalKeys=defeated_bonemass
NotRequiredGlobalKeys=defeated_dragon
PauseIfNoPlayerInArea=True
ForceEnvironment=Snow
ForceMusic=CombatEventL4
ConditionPlayerMustHaveAnyOfPlayerKeys=GP_Bonemass
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=GP_Moder
ConditionPlayerMustKnowAnyOfItems=TrophyBonemass, Wishbone
ConditionPlayerMustNotKnowAnyOfItems=TrophyDragonQueen, DragonTear
[army_moder.0]
Name=Hatchlings
Enabled=True
PrefabName=Hatchling
HuntPlayer=True
MaxSpawned=3
SpawnInterval=10
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=10
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=-1
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=90
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[ghosts]
Name=ghosts
Enabled=True
Random=True
Biomes=Meadows, Swamp, Mountain, BlackForest, Plains
Duration=150
StartMessage=$event_ghosts_start
EndMessage=$event_ghosts_end
NearBaseOnly=True
RequiredGlobalKeys=defeated_bonemass
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=Ghosts
ForceMusic=forestcrypt
ConditionPlayerMustHaveAnyOfPlayerKeys=GP_Bonemass
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=GP_Moder
ConditionPlayerMustKnowAnyOfItems=TrophyBonemass, Wishbone
ConditionPlayerMustNotKnowAnyOfItems=TrophyDragonQueen, DragonTear
[ghosts.0]
Name=Ghosts
Enabled=True
PrefabName=Ghost
HuntPlayer=True
MaxSpawned=3
SpawnInterval=10
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=10
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=-1
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=90
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[ghosts.1]
Name=Wraiths
Enabled=True
PrefabName=Wraith
HuntPlayer=True
MaxSpawned=2
SpawnInterval=10
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=10
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=-1
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=90
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[bats]
Name=bats
Enabled=True
Random=True
Biomes=Meadows, Swamp, Mountain, BlackForest, Plains, AshLands, DeepNorth, Ocean, Mistlands, All
Duration=120
StartMessage=$event_bats_start
EndMessage=$event_bats_end
NearBaseOnly=True
RequiredGlobalKeys=KilledBat, defeated_bonemass
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=
ForceMusic=CombatEventL3
ConditionPlayerMustHaveAnyOfPlayerKeys=
ConditionPlayerMustHaveAllOfPlayerKeys=KilledBat, defeated_bonemass
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=
ConditionPlayerMustNotKnowAnyOfItems=
[bats.0]
Name=bat
Enabled=True
PrefabName=Bat
HuntPlayer=True
MaxSpawned=10
SpawnInterval=10
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=2
GroupSizeMax=4
GroupRadius=4
GroundOffset=0
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=-1000
AltitudeMax=5000
TerrainTiltMin=0
TerrainTiltMax=90
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[boss_queen]
Name=boss_queen
Enabled=True
Random=False
Biomes=Meadows, Swamp, Mountain, BlackForest, Plains, AshLands, DeepNorth, Ocean, Mistlands, All
Duration=0
StartMessage=
EndMessage=
NearBaseOnly=False
RequiredGlobalKeys=
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=Queen
ForceMusic=boss_queen
ConditionPlayerMustHaveAnyOfPlayerKeys=
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=
ConditionPlayerMustNotKnowAnyOfItems=
[army_gjall]
Name=army_gjall
Enabled=True
Random=True
Biomes=Mistlands
Duration=90
StartMessage=$event_gjallarmy_start
EndMessage=$event_gjallarmy_end
NearBaseOnly=True
RequiredGlobalKeys=defeated_goblinking
NotRequiredGlobalKeys=defeated_queen
PauseIfNoPlayerInArea=True
ForceEnvironment=
ForceMusic=CombatEventL1
ConditionPlayerMustHaveAnyOfPlayerKeys=$se_yagluth_name
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=GP_Queen
ConditionPlayerMustKnowAnyOfItems=YagluthDrop, Demister, Wisp
ConditionPlayerMustNotKnowAnyOfItems=QueenDrop
[army_gjall.0]
Name=Gjalls
Enabled=True
PrefabName=Gjall
HuntPlayer=True
MaxSpawned=1
SpawnInterval=40
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_gjall.1]
Name=Feastings
Enabled=True
PrefabName=Tick
HuntPlayer=True
MaxSpawned=4
SpawnInterval=20
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=3
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_seekers]
Name=army_seekers
Enabled=True
Random=True
Biomes=BlackForest, Plains, AshLands, DeepNorth, Mistlands
Duration=90
StartMessage=$event_seekerarmy_start
EndMessage=$event_seekerarmy_end
NearBaseOnly=True
RequiredGlobalKeys=defeated_goblinking
NotRequiredGlobalKeys=defeated_queen
PauseIfNoPlayerInArea=True
ForceEnvironment=
ForceMusic=CombatEventL1
ConditionPlayerMustHaveAnyOfPlayerKeys=
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=GP_Queen
ConditionPlayerMustKnowAnyOfItems=YagluthDrop, Demister, Wisp
ConditionPlayerMustNotKnowAnyOfItems=QueenDrop
[army_seekers.0]
Name=Seekers
Enabled=True
PrefabName=Seeker
HuntPlayer=True
MaxSpawned=3
SpawnInterval=35
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_seekers.1]
Name=Broods
Enabled=True
PrefabName=SeekerBrood
HuntPlayer=True
MaxSpawned=8
SpawnInterval=20
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_seekers.2]
Name=SeekerBrutes
Enabled=False
PrefabName=SeekerBrute
HuntPlayer=True
MaxSpawned=1
SpawnInterval=100
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[hildirboss1]
Name=hildirboss1
Enabled=True
Random=True
Biomes=Meadows, Swamp, Mountain, BlackForest, Plains, AshLands, DeepNorth, Ocean, Mistlands, All
Duration=90
StartMessage=$event_hildirboss1_start
EndMessage=$event_hildirboss1_end
NearBaseOnly=True
RequiredGlobalKeys=hildir1
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=
ForceMusic=CombatEventL1
ConditionPlayerMustHaveAnyOfPlayerKeys=BossHildir1
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=chest_hildir1
ConditionPlayerMustNotKnowAnyOfItems=
[hildirboss1.0]
Name=Boss
Enabled=True
PrefabName=Skeleton_Hildir_nochest
HuntPlayer=True
MaxSpawned=1
SpawnInterval=100
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[hildirboss1.1]
Name=Minion
Enabled=True
PrefabName=Skeleton
HuntPlayer=True
MaxSpawned=4
SpawnInterval=20
SpawnChancePerInterval=100
MinLevel=2
MaxLevel=3
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=2
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[hildirboss1.2]
Name=Minion Strong
Enabled=True
PrefabName=Skeleton_Poison
HuntPlayer=True
MaxSpawned=1
SpawnInterval=100
SpawnChancePerInterval=100
MinLevel=2
MaxLevel=3
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[hildirboss2]
Name=hildirboss2
Enabled=True
Random=True
Biomes=Meadows, Swamp, Mountain, BlackForest, Plains, AshLands, DeepNorth, Ocean, Mistlands, All
Duration=90
StartMessage=$event_hildirboss2_start
EndMessage=$event_hildirboss2_end
NearBaseOnly=True
RequiredGlobalKeys=hildir2
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=
ForceMusic=CombatEventL1
ConditionPlayerMustHaveAnyOfPlayerKeys=BossHildir2
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=chest_hildir2
ConditionPlayerMustNotKnowAnyOfItems=
[hildirboss2.0]
Name=Boss
Enabled=True
PrefabName=Fenring_Cultist_Hildir_nochest
HuntPlayer=True
MaxSpawned=1
SpawnInterval=100
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[hildirboss2.1]
Name=Minion
Enabled=True
PrefabName=Fenring
HuntPlayer=True
MaxSpawned=3
SpawnInterval=20
SpawnChancePerInterval=100
MinLevel=2
MaxLevel=3
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=2
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[hildirboss2.2]
Name=Minion Strong
Enabled=True
PrefabName=Fenring_Cultist
HuntPlayer=True
MaxSpawned=1
SpawnInterval=100
SpawnChancePerInterval=100
MinLevel=2
MaxLevel=3
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[hildirboss3]
Name=hildirboss3
Enabled=True
Random=True
Biomes=Meadows, Swamp, Mountain, BlackForest, Plains, AshLands, DeepNorth, Ocean, Mistlands, All
Duration=90
StartMessage=$event_hildirboss3_start
EndMessage=$event_hildirboss3_end
NearBaseOnly=True
RequiredGlobalKeys=hildir3
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=
ForceMusic=CombatEventL1
ConditionPlayerMustHaveAnyOfPlayerKeys=BossHildir3
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=chest_hildir3
ConditionPlayerMustNotKnowAnyOfItems=
[hildirboss3.0]
Name=Boss
Enabled=True
PrefabName=GoblinBruteBros_nochest
HuntPlayer=True
MaxSpawned=1
SpawnInterval=100
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[hildirboss3.1]
Name=Minion
Enabled=True
PrefabName=Goblin
HuntPlayer=True
MaxSpawned=4
SpawnInterval=20
SpawnChancePerInterval=100
MinLevel=2
MaxLevel=3
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=2
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[hildirboss3.2]
Name=Minion Strong
Enabled=True
PrefabName=GoblinBrute
HuntPlayer=True
MaxSpawned=1
SpawnInterval=100
SpawnChancePerInterval=100
MinLevel=2
MaxLevel=3
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[gemgoblin]
Name=gemgoblin
Enabled=False
Random=True
Biomes=BlackForest, Plains, AshLands, DeepNorth, Mistlands
Duration=90
StartMessage=$event_gemgoblin_start
EndMessage=$event_gemgoblin_end
NearBaseOnly=False
RequiredGlobalKeys=defeated_fader
NotRequiredGlobalKeys=defeated_queen
PauseIfNoPlayerInArea=True
ForceEnvironment=
ForceMusic=CombatEventL1
ConditionPlayerMustHaveAnyOfPlayerKeys=
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=GP_Queen
ConditionPlayerMustKnowAnyOfItems=
ConditionPlayerMustNotKnowAnyOfItems=QueenDrop
[gemgoblin.0]
Name=Gemgoblins
Enabled=True
PrefabName=Goblin_Gem
HuntPlayer=False
MaxSpawned=3
SpawnInterval=35
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[boss_fader]
Name=boss_fader
Enabled=True
Random=False
Biomes=Meadows, Swamp, Mountain, BlackForest, Plains, AshLands, DeepNorth, Ocean, Mistlands
Duration=0
StartMessage=
EndMessage=
NearBaseOnly=False
RequiredGlobalKeys=
NotRequiredGlobalKeys=
PauseIfNoPlayerInArea=True
ForceEnvironment=Fader
ForceMusic=boss_fader
ConditionPlayerMustHaveAnyOfPlayerKeys=
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=
ConditionPlayerMustNotKnowAnyOfItems=
[army_charred]
Name=army_charred
Enabled=True
Random=True
Biomes=BlackForest, Plains, AshLands, DeepNorth, Mistlands
Duration=90
StartMessage=$event_charredarmy_start
EndMessage=$event_charredarmy_end
NearBaseOnly=True
RequiredGlobalKeys=defeated_queen
NotRequiredGlobalKeys=defeated_fader
PauseIfNoPlayerInArea=True
ForceEnvironment=
ForceMusic=CombatEventL1
ConditionPlayerMustHaveAnyOfPlayerKeys=
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=
ConditionPlayerMustNotKnowAnyOfItems=
[army_charred.0]
Name=Charred Melee
Enabled=True
PrefabName=Charred_Melee
HuntPlayer=True
MaxSpawned=2
SpawnInterval=50
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_charred.1]
Name=Twitchers
Enabled=True
PrefabName=Charred_Twitcher
HuntPlayer=True
MaxSpawned=3
SpawnInterval=40
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_charred.2]
Name=Charred Archer
Enabled=True
PrefabName=Charred_Archer
HuntPlayer=True
MaxSpawned=3
SpawnInterval=50
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_charredspawners]
Name=army_charredspawners
Enabled=True
Random=True
Biomes=BlackForest, Plains, AshLands, DeepNorth, Mistlands
Duration=90
StartMessage=$event_charredspawnerarmy_start
EndMessage=$event_charrespawnerarmy_end
NearBaseOnly=True
RequiredGlobalKeys=defeated_queen
NotRequiredGlobalKeys=defeated_fader
PauseIfNoPlayerInArea=True
ForceEnvironment=
ForceMusic=CombatEventL1
ConditionPlayerMustHaveAnyOfPlayerKeys=
ConditionPlayerMustHaveAllOfPlayerKeys=
ConditionPlayerMustNotHaveAnyOfPlayerKeys=
ConditionPlayerMustKnowAnyOfItems=
ConditionPlayerMustNotKnowAnyOfItems=
[army_charredspawners.0]
Name=Charred Spawner
Enabled=True
PrefabName=Spawner_CharredStone_event
HuntPlayer=True
MaxSpawned=3
SpawnInterval=60
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=50
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[army_charredspawners.1]
Name=Twitchers
Enabled=True
PrefabName=Charred_Twitcher
HuntPlayer=True
MaxSpawned=3
SpawnInterval=40
SpawnChancePerInterval=100
MinLevel=1
MaxLevel=1
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnAtDay=True
SpawnAtNight=True
AltitudeMin=0
AltitudeMax=1000
TerrainTiltMin=0
TerrainTiltMax=35
InForest=True
OutsideForest=True
OceanDepthMin=0
OceanDepthMax=0