Config General - ASharpPen/Valheim.CustomRaids GitHub Wiki
General configuration includes general mod controls, overall event system changes, and debugging options.
[General]
## Loads raid configurations from supplemental files.
## Eg. custom_raid.supplemental.my_raid.cfg will be included on load.
LoadSupplementalRaids = true
## Generates predefined supplemental raids. The generated raids are disabled by default.
GeneratePresetRaids = true
## Disables automatic updating and saving of raid configurations.
## This means no comments or missing options will be added, but.. allows you to keep things compact.
## Note: This also has a massive impact upon load time.
StopTouchingMyConfigs = false
## Server option. If enabled, pauses the event timers when no players are online.
## This means if a raid happened a minute before everyone logged out, and everyone logs in an hour later, the game will consider the last raid as having happened one minute before the login.
PauseEventTimersWhileOffline = true
[EventSystem]
## If enabled, removes all existing raids and only allows configured. Will only remove non-random events, leaving boss events as is.
RemoveAllExistingRaids = false
## Enable/disable override of existing events when event names match.
OverrideExisting = true
## Frequency between checks for new raids. Value is in minutes.
EventCheckInterval = 46
## Chance of raid, per check interval. 100 is 100%.
EventTriggerChance = 20
[IndividualRaids]
## If enabled, Custom Raids will overhaul the games way of checking for raids.
## This allows for setting individual frequencies and chances for each raid.
UseIndividualRaidChecks = false
## If overhaul is enabled, ensures a minimum amount of minutes between each raid.
MinimumTimeBetweenRaids = 46
[Debug]
## Enables debug logging.
DebugOn = false
## Enables trace logging. Note, this will generate a LOT of log entries.
TraceLogging = false
## If enabled, scans existing raid event data, and writes to a file.
WriteDefaultEventDataToDisk = false
## If enabled, dumps raid event data after applying configuration to a file.
WritePostChangeEventDataToDisk = false
## If enabled, scans existing environment (weather) data, and writes to a file.
WriteEnvironmentDataToDisk = false
## If enabled, scans existing global keys, and writes to a file.
WriteGlobalKeyDataToDisk = false
## If enabled, scans existing locations (aka. points of interest) and writes to a file.
WriteLocationsToDisk = false
## Folder path to write to. Root folder is BepInEx.
DebugFileFolder = Debug