<?xml version="1.0" encoding="utf-8" ?>
<MinecraftBlocks>
<Block>
<MCName>Air</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Stone</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Rough Hewn Rock</FCEName>
<FCEData>FFF</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Grass</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Grass</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Dirt</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Dirt</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Cobblestone</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Rock</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Wooden Plank</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Wooden Planks</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Bedrock</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Bedrock</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Water</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>White Canvas</FCEName>
<FCEData>12B</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Stationary Water</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>White Canvas</FCEName>
<FCEData>12B</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Lava</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Magma</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Stationary Lava</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Magma</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Sand</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Sand</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Gravel</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Rubble</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Gold Ore</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Gold Ore</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Iron Ore</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Iron Ore</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Coal Ore</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Coal Ore</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Wood</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Tree Trunk</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Leaves</MCName>
<MCValue>
<Value>0</Value>
<Value>2</Value>
<Value>4</Value>
<Value>6</Value>
<Value>8</Value>
<Value>10</Value>
<Value>12</Value>
<Value>14</Value>
<FCEName>Leaves</FCEName>
<FCEData>0</FCEData>
</MCValue>
<MCValue>
<Value>1</Value>
<Value>5</Value>
<Value>9</Value>
<Value>13</Value>
<FCEName>Forest</FCEName>
<FCEData>391</FCEData>
</MCValue>
<MCValue>
<Value>3</Value>
<Value>7</Value>
<Value>11</Value>
<Value>15</Value>
<FCEName>Rainforest</FCEName>
<FCEData>391</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Sponge</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Cement Garden Tile 2</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Glass</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Window</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Lapis Lazuli Block</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>White Canvas</FCEName>
<FCEData>24A</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Sandstone</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Garden Packed Rocks</FCEName>
<FCEData>FEB</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Wool</MCName>
<MCValue>
<Value>0</Value>
<FCEName>White Canvas</FCEName>
<FCEData>DDD</FCEData>
</MCValue>
<MCValue>
<Value>1</Value>
<FCEName>White Canvas</FCEName>
<FCEData>D73</FCEData>
</MCValue>
<MCValue>
<Value>2</Value>
<FCEName>White Canvas</FCEName>
<FCEData>B5B</FCEData>
</MCValue>
<MCValue>
<Value>3</Value>
<FCEName>White Canvas</FCEName>
<FCEData>68C</FCEData>
</MCValue>
<MCValue>
<Value>4</Value>
<FCEName>White Canvas</FCEName>
<FCEData>BA2</FCEData>
</MCValue>
<MCValue>
<Value>5</Value>
<FCEName>White Canvas</FCEName>
<FCEData>4A3</FCEData>
</MCValue>
<MCValue>
<Value>6</Value>
<FCEName>White Canvas</FCEName>
<FCEData>D89</FCEData>
</MCValue>
<MCValue>
<Value>7</Value>
<FCEName>White Canvas</FCEName>
<FCEData>444</FCEData>
</MCValue>
<MCValue>
<Value>8</Value>
<FCEName>White Canvas</FCEName>
<FCEData>9AA</FCEData>
</MCValue>
<MCValue>
<Value>9</Value>
<FCEName>White Canvas</FCEName>
<FCEData>268</FCEData>
</MCValue>
<MCValue>
<Value>10</Value>
<FCEName>White Canvas</FCEName>
<FCEData>73B</FCEData>
</MCValue>
<MCValue>
<Value>11</Value>
<FCEName>White Canvas</FCEName>
<FCEData>238</FCEData>
</MCValue>
<MCValue>
<Value>12</Value>
<FCEName>White Canvas</FCEName>
<FCEData>431</FCEData>
</MCValue>
<MCValue>
<Value>13</Value>
<FCEName>White Canvas</FCEName>
<FCEData>341</FCEData>
</MCValue>
<MCValue>
<Value>14</Value>
<FCEName>White Canvas</FCEName>
<FCEData>933</FCEData>
</MCValue>
<MCValue>
<Value>15</Value>
<FCEName>White Canvas</FCEName>
<FCEData>111</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Yellow Flower</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>White Flowers</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Red Rose</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Pink Flowers</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Gold Block</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Gold Box</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Iron Block</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Iron Box</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Double Slab</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Grey Floor Tile</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Brick Block</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Red Brick</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>TNT</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>TNT</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Bookshelf</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Book Shelf</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Moss Stone</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Ivy</FCEName>
<FCEData>777</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Chest</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Storage Crate</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Diamond Ore</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Diamond Ore</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Diamond Block</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Mithril Box</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Crafting Table</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Manufacturing Plant</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Farmland</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Field</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Furnace</MCName>
<MCValue>
<Value>2</Value>
<FCEName>Pyrothermic Generator</FCEName>
<FCEData>0</FCEData>
<Orientation>A0</Orientation>
</MCValue>
<MCValue>
<Value>3</Value>
<FCEName>Pyrothermic Generator</FCEName>
<FCEData>0</FCEData>
<Orientation>A2</Orientation>
</MCValue>
<MCValue>
<Value>4</Value>
<FCEName>Pyrothermic Generator</FCEName>
<FCEData>0</FCEData>
<Orientation>A1</Orientation>
</MCValue>
<MCValue>
<Value>5</Value>
<FCEName>Pyrothermic Generator</FCEName>
<FCEData>0</FCEData>
<Orientation>A3</Orientation>
</MCValue>
</Block>
<Block>
<MCName>Burning Furnace</MCName>
<MCValue>
<Value>2</Value>
<FCEName>Pyrothermic Generator</FCEName>
<FCEData>0</FCEData>
<Orientation>A0</Orientation>
</MCValue>
<MCValue>
<Value>3</Value>
<FCEName>Pyrothermic Generator</FCEName>
<FCEData>0</FCEData>
<Orientation>A2</Orientation>
</MCValue>
<MCValue>
<Value>4</Value>
<FCEName>Pyrothermic Generator</FCEName>
<FCEData>0</FCEData>
<Orientation>A1</Orientation>
</MCValue>
<MCValue>
<Value>5</Value>
<FCEName>Pyrothermic Generator</FCEName>
<FCEData>0</FCEData>
<Orientation>A3</Orientation>
</MCValue>
</Block>
<Block>
<MCName>Sign Post</MCName>
<MCValue>
<Value>7</Value>
<Value>8</Value>
<Value>9</Value>
<Value>10</Value>
<FCEName>Sign</FCEName>
<FCEData>0</FCEData>
<Orientation>N0</Orientation>
</MCValue>
<MCValue>
<Value>15</Value>
<Value>0</Value>
<Value>1</Value>
<Value>2</Value>
<FCEName>Sign</FCEName>
<FCEData>0</FCEData>
<Orientation>S2</Orientation>
</MCValue>
<MCValue>
<Value>11</Value>
<Value>12</Value>
<Value>13</Value>
<Value>14</Value>
<FCEName>Sign</FCEName>
<FCEData>0</FCEData>
<Orientation>E1</Orientation>
</MCValue>
<MCValue>
<Value>3</Value>
<Value>4</Value>
<Value>5</Value>
<Value>6</Value>
<FCEName>Sign</FCEName>
<FCEData>0</FCEData>
<Orientation>W3</Orientation>
</MCValue>
</Block>
<Block>
<MCName>Wall Sign</MCName>
<MCValue>
<Value>2</Value>
<FCEName>Sign</FCEName>
<FCEData>0</FCEData>
<Orientation>N0</Orientation>
</MCValue>
<MCValue>
<Value>3</Value>
<FCEName>Sign</FCEName>
<FCEData>0</FCEData>
<Orientation>S2</Orientation>
</MCValue>
<MCValue>
<Value>4</Value>
<FCEName>Sign</FCEName>
<FCEData>0</FCEData>
<Orientation>E1</Orientation>
</MCValue>
<MCValue>
<Value>5</Value>
<FCEName>Sign</FCEName>
<FCEData>0</FCEData>
<Orientation>W3</Orientation>
</MCValue>
</Block>
<Block>
<MCName>Redstone Ore</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Ruby Ore</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Glowing Redstone Ore</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Ruby Ore</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Snow</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>White Canvas</FCEName>
<FCEData>FFF</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Snow Block</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>White Canvas</FCEName>
<FCEData>FFF</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Cactus</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>White Canvas</FCEName>
<FCEData>182</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Pumpkin</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>White Canvas</FCEName>
<FCEData>E91</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Jack-O-Lantern</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>White Canvas</FCEName>
<FCEData>E91</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Stained Glass</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Window</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Stone with Silverfish</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Deep Stone</FCEName>
<FCEData>FFF</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Stone Brick</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Brick</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Glass Pane</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Window</FCEName>
<FCEData>000</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Mycelium</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Biomass Growth</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Enchantment Table</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Research Station</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Brewing Stand</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Ore Smelter</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Cauldron</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Laboratory</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Redstone Lamp (Off)</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Electric Light</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Redstone Lamp (On)</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Electric Light</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Double Wood Slab</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Wooden Planks</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Emerald Ore</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Emerald Ore</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Ender Chest</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Matter Mover</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Emerald Block</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>White Canvas</FCEName>
<FCEData>6E8</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Beacon Block</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Central Power Hub</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Cobblestone Wall</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Rock</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Flower Pot</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Garden Sand</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Trapped Chest</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Storage Crate</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Block of Redstone</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>White Canvas</FCEName>
<FCEData>910</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Nether Quartz Ore</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Crystal Deposit</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Hopper</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Storage Hopper</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Block of Quartz</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Crystal Deposit</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<!--
We're not converting these blocks since they don't have a close enough FortressCraft equivalent.
Having these set to air isn't necessary, but is provided as a name/id reference.
They're commented out by default, but uncommenting them won't have any ill effects. Most of these
blocks are only referenced by name, but blocks introduced after Minecraft 1.6.x are not available
by name and must be referenced by their ID number.
-->
<!--
<Block>
<MCName>Sapling</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Lapis Lazuli Ore</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Dispenser</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Note Block</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Bed</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Powered Rail</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Detector Rail</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Sticky Piston</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Cobweb</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Tall Grass</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Dead Shrub</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Piston</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Piston Head</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Piston Moving</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Brown Mushroom</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Red Mushroom</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Slab</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Obsidian</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Torch</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Fire</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Monster Spawner</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Wooden Stairs</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Redstone Wire</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Crops</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Wooden Door</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Ladder</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Rails</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Cobblestone Stairs</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Lever</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Stone Pressure Plate</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Iron Door</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Wooden Pressure Plate</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Redstone Torch (On)</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Redstone Torch (Off)</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Stone Button</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Ice</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Clay Block</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Sugar Cane</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Jukebox</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Fence</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Netherrack</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Soul Sand</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Glowstone Block</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Portal</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Cake Block</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Redstone Repeater (Off)</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Redstone Repeater (On)</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Trapdoor</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Huge Red Mushroom</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Huge Brown Mushroom</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Iron Bars</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Melon</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Pumpkin Stem</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Melon Stem</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Vines</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Fence Gate</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Brick Stairs</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Stone Brick Stairs</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Lilly Pad</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Nether Brick</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Nether Brick Fence</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Nether Brick Stairs</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Nether Wart</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>End Portal</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>End Portal Frame</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>End Stone</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Dragon Egg</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Wood Slab</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Cocoa Plant</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Sandstone Stairs</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Tripwire Hook</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Tripwire</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Spruce Wood Stairs</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Birch Wood Stairs</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Jungle Wood Stairs</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Command Block</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Flower Pot</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Carrots</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Potatoes</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Wooden Button</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Heads</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Anvil</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Weighted Pressure Plate (Light)</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Weighted Pressure Plate (Heavy)</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Redstone Comparator (Inactive)</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Redstone Comparator (Active)</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Daylight Sensor</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Quartz Stairs</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Activator Rail</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Dropper</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Dropper</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Stained Clay</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Stained Glass Pane</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Leaves 2</MCName>
<MCId>161</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Wood 2</MCName>
<MCId>162</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Acacia Wood Stairs</MCName>
<MCId>163</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Dark Oak Wood Stairs</MCName>
<MCId>164</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Slime Block</MCName>
<MCId>165</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Barrier</MCName>
<MCId>166</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Iron Trapdoor</MCName>
<MCId>167</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Prismarine</MCName>
<MCId>168</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>BarrSea Lantern</MCName>
<MCId>169</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Hay Block</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Carpet</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Hardened Clay</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Block of Coal</MCName>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Packed Ice</MCName>
<MCId>174</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Large Flowers</MCName>
<MCId>175</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Standing Banner</MCName>
<MCId>176</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Wall Banner</MCName>
<MCId>177</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Inverted Daylight Sensor</MCName>
<MCId>178</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Red Sandstone</MCName>
<MCId>179</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Red Sandstone Stairs</MCName>
<MCId>180</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Double Red Sandstone Slab</MCName>
<MCId>181</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Red Sandstone Slab</MCName>
<MCId>182</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Spruce Fence Gate</MCName>
<MCId>183</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Birch Fence Gate</MCName>
<MCId>184</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Jungle Fence Gate</MCName>
<MCId>185</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Dark Oak Fence Gate</MCName>
<MCId>186</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Acacia Fence Gate</MCName>
<MCId>187</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Spruce Fence</MCName>
<MCId>188</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Birch Fence</MCName>
<MCId>189</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Jungle Fence</MCName>
<MCId>190</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Dark Oak Fence</MCName>
<MCId>191</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Acacia Fence</MCName>
<MCId>192</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Spruce Door</MCName>
<MCId>193</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Birch Door</MCName>
<MCId>194</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Jungle Door</MCName>
<MCId>195</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Acacia Door</MCName>
<MCId>196</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
<Block>
<MCName>Dark Oak Door</MCName>
<MCId>197</MCId>
<MCValue>
<Value>-1</Value>
<FCEName>Air</FCEName>
<FCEData>0</FCEData>
</MCValue>
</Block>
-->
</MinecraftBlocks>