change log from old to 2.0.0 - AH-64D-Apache-Official-Project/AH-64D GitHub Wiki
here
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- Custom mod system Official apache changelog For Post CBA Compat - Rosd6(ollieollieolllie) List of changes from the steam version to the dev version
1st - rewrote the mod to add CBA compat rewriting so much stuff that the specifics can't be written up in a changelog & it mostly rewrites the backend (Mattysmith22) (basics outcome of this change is major mod optimization using CBA functions and error fixes)
Ongoing Changelog
- CBA compat change has brought control options so you can bing keys to functions (Mattysmith22)
- New SFM+ flight profile (BradMick)
- Sound rework with the MPD Buttons and engine panel
- Engine panel Rework to be more realistic (Mattysmith22)
- Longbow radar script Rewrite (scripted radar now turns on with the vanilla radar controls "LCTRL + R")
- Vanilla Arma 3 missile flight trajectories
- ECM script rework// now only one Warning per missile & jamming Values // IR 60%, RF 70%, UNK 70%
- Added proper 3D M130 flares dispenser on the tail
- Fixed ACRE intercom preventing racks radio PTTs usage
- Fixed AGM-144 max altitude launch
- Added A3TI full compatibility
- Complete weapon sounds overhaul based on JSRS shaders
- Fixed rotor blur shadow
- Changed default loadout for the FCR variant
- Fixed turning off the engine when a player gets in cargo
- Adjusted landing light strength and direction
- Vanilla pylon system update (requires ace to configure pylon mid-mission)
- host of textures that have been submitted
- FPS improvements
- Vanilla texture system
- improved FCR scripts
- textures for the different Hellfire types now available
- Target point tracking (LCTRL + T)
- Fixed Laser & Gun stability
- Added compatibility for LESH towing
- Addition of Early SFMPLUS (Including: dynamic fuel flow, Realistic Engine Values, Functional Stabilator)
- Cscope priority by range
- Fixed MP bug where gunner's seat would not always turn on MPDs on JIP
broken items in this version
- The FCR never forgets targets once it acquires them
- Flood lighting & backlighting
- Rocket salvos
- Rocket accuracy