Medal of Honor - A1eNaz/Xenia-Game-Settings GitHub Wiki
Description ๐
Operating under the National Command Authority, a select group of warriors, known as Tier 1 Operators, are chosen for missions that cannot fail. With only a few hundred in number, they are experts in precision warfare, above even the most elite Special Operations Forces. The new Medal of Honorโข is developed with these Operators, placing players in their boots to fight a new enemy in the harsh conditions of present-day Afghanistan.
Tools ๐ง
PATCHES
Base Version
Local/Online Multiplayer ๐ฎ
Split-Screen? โ
Connects Online? โ
Match with Others? โ
Works on Public Servers? โ
Local Servers Only? โ
Systemlink Working? โ
https://github.com/AdrianCassar/xenia-canary/wiki
Known issues โ ๏ธ
- Shadows and particle effects are corrupted (similar to Bad Company 2)
- Some objects display abnormal brightness
- Some textured do not render at all
- Lens flares are unoccluded
Using
render_target_path_d3d12 = "rov"andocclusion_query = "strict"seems to solve most of them. Still saw some flickering and brightness. using ROV makes the performance bad with lots of stuttering.
Recommended Settings ๐ง
use_dedicated_xma_thread = false
xma_decoder = "new"
(Fixes missing or broken audio.)
occlusion_query = "strict"
render_target_path_d3d12 = "rov"
(Read the known issues, using ROV makes the performance bad.)
readback_memexport = false
(Improves performance.)
framerate_limit = 120
(Caps the FPS to 60.)