05.Concept Selection and Product Architecture - A-Division-2021-2022-Odd/Repo-02 GitHub Wiki

4.1 Assign weights to the objectives

Sl No. Objectives Weights
1. Serves as a decorative showpiece 4
2. Model should be user friendly 3
3. Model should be portable 1
4. Design a Kinetic Dog 5
5. Model should be aesthetic in appearance 2

4.2 PUGH Chart

pugh chart

4.3 Justification for the scores given

Sl No. Design Name Objective Score Allocated Justification for the Score
1. Linkage Design a Kinetic Dog 10 The selected material and mechanism makes it the most appealing dog
Aesthetic in appearance 2 The model is attractive
User Friendly 0 This does not contain any exposed sharp parts so this is user friendly
Decorative showpiece 4 This model is simple and acts as a good decorative showpiece
Portable 2 This has some hollow parts making it the lightest
2. Gear Design a Kinetic Dog 10 The selected material and mechanism makes it the most appealing dog
Aesthetic in appearance 4 this is the most attractive model
User Friendly -6 This design contains exposed gears which is not user friendly
Portable 0 The presence of gears in almost every mechanism makes this model one of the heaviest
3. Theo Jansen Design a Kinetic Dog DATUM ----------------------------------------------
Aesthetic in appearance DATUM ----------------------------------------------
User Friendly DATUM ----------------------------------------------
Decorative showpiece DATUM ----------------------------------------------
Portable DATUM ----------------------------------------------
4. 4-Bar Linkage Design a Kinetic Dog 5 The selected mechanism does not fit as correctly as linkage or gear
Aesthetic in appearance -2 The mechanism makes it difficult to make this aesthetic
User Friendly 0 This contains some exposed parts but they aren't sharp
Decorative showpiece 0 This model contains some exposed parts making it a bit obtrusive
Portable 1 This model doesn't contain hollow parts but still is portable enough

Selected Design : Linkage Mechanism

dog

4.4 Functional clustering

4.5 Subsystem list

Sl No. Subsystem List
1. Moving unit
2. Interactive unit
3. Indicating unit
4. Casing unit

4.6 Interaction details