Regions - 416rehman/mythic.obsidian GitHub Wiki
#world
In this game, the can explore and clear a world divided into 15 unique regions, each with its own level. The player starts in a default region, and can travel freely to other regions as they choose, but will face stronger enemies as the level of the region increases. The maximum level cap for the player is 100. Every region has a dungeon housing a strong boss enemy, and once a player beats the dungeon in a region, they clear that area and no more enemies will spawn there. After the area is cleared, the player can build in that area.
The dungeon for an area is not shown on the map initially, after the player defeats a certain number of enemies in that region, the dungeon will be marked on the map, the player can also choose to explore the region instead and find the dungeon manually.
There are also three cities in the game, which are located in different regions. The player does not have to clear the region to access the cities, as they are unlocked by default. The cities serve as a hub for the player to rest and interact with non-playable characters.
The end-game dungeon is a unique and infinitely replayable challenge that opens after all the regions have been cleared. The player will enter the end-game dungeon by accessing a specific location in one of the cities.
Here is a list of the Governments, along with their regions and corresponding levels:
Aurelia Kingdom Arduin City: Level 1 - 10 (Capital) Rivenfall: Level 11 - 20 Azura: Level 21 - 30 Eldarion: Level 31 - 40 Zephyr: Level 41 - 50
Vale Alliance Ardanth Port City: Level 41 - 50 (Capital) Myrden: Level 51 - 60 Jorvik: Level 61 - 70 Elvandar: Level 71 - 80 Thorgoth: Level 81 - 90
Tarsis Empire Tarsis: 91 - 100 (Capital) Zyrith: Level 91 - 100 Galadine: Level 91 - 100 Nymira: Level 91 - 100 Arktis: Level 91 - 100