Battlecry - 416rehman/mythic.obsidian GitHub Wiki

#gameplay The Battlecry feature in our game is a powerful tool that allows players to harness the power of words and magic to gain an advantage in combat.

The feature is unlocked at Level 8, and is unlocked through a quest given by a Wizard NPC. Players can use the Battlecry feature by equipping 3 different spell words (trigger, effect, and duration) in the battlecry section of their inventory.

These spell words are of type:

  • Trigger: This spell word determines what triggers the battlecry to activate. The trigger spellword contains variables, for example "On 3 Hits" (3 is the variable), instead of "On Hit".
  • Effect: This spell word determines the effect of the battlecry when it is activated. The trigger spellword contains variables, Examples of effect words include "Heal for 20 HP", "Increase Damage by 10%", "Reduce cooldowns by 5s", etc.
  • Duration: Static. 1 - 15s. Unlocked by default, non-lootable as there is only 1 spellword of this type.

Spellwords are PERMANENTLY unlocked by reading "Word Fragments", all word fragments are targetted (only drop from specific source).


Willpower

Each spellword has a "Willpower Cost", and the player starts with 15 willpower. The potent a spell is, the higher its willpower cost. Player can increase their willpower by through exploratory interactions such as "meditating at a shrine", "sitting on a vantage point", "drinking from a mystical well", etc

When the player sockets the spellword into the battlecry, they can choose how much willpower it should strain.

For Example: Spellword: +15% damage. {min: 5, max: 15} When the player sockets this spellword, they can increase or decrease the potency of this spellword. If they set potency to 5, it costs them 5 willpower, if they set it to 15, it costs them 15.


When a player has all three spell words equipped, they can trigger the battlecry by using a hotkey. For example, if the player has a battlecry with the trigger word called "Fus" On 3 hits, the effect word "Ro" +10% damage, and finally "Dah" 5s duration, the player can trigger the battlecry by getting hit 3 times, and the battlecry will increase players damage by 10% for 5 seconds. ALL BATTLECRIES HAVE A COOLDOWN OF 5s.

Trigger Willpower Cost ( Min - Max) Description Variable ( Min - Max)
On Hit 12 Activates the battlecry when the player is hit -
On Kill 7 Activates the battlecry when the player kills an enemy -
On Health Under 5 - 10 Activates the battlecry when the player's health falls below X% 10 - 50%
On Critical Hit 5 Triggers on critical hits -
On Time 10 - 5 Triggers after a set amount of time has passed 10s - 30s
On Taking Healing 8 Triggers upon taking healing (potion, food) -
On Using Ability 15 Triggers upon player using an Ability -
On Entering Combat 2 Triggers when player enters combat
Effect Willpower Cost (Min - Max) Description Variable (Min-Max)
Regenerate X% health per second 1 - 10 Heals the player for a certain amount of hit points 1 - 10
Increase Damage by X% 5 - 20 Increases the player's damage output by a certain percentage 5 - 25
Reduce cooldowns by Xs 5 - 15 Reduces the cooldown time of all abilities by a certain number of seconds 2 - 5
Increase Movement Speed by X% 5 - 15 Increases the player's movement speed by a certain percentage 5 - 20
Increase Critical Chance by X% 5 - 15 Increases the player's chance to land critical strikes by a certain percentage 5 - 20
Increase Critical Damage by X% 5 - 15 Increases the player's critical strike damage by a certain percentage 5 - 45
Increase attack speed by X% 5 - 15 Increases the player's attack speed by a certain percentage 5 - 20
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