Gametypes [Official] - 2n3904/Battlefields GitHub Wiki
Here is a list of the planned official gametypes for Battlefields:
Combat [IN DEVELOPMENT]
Teams: None
Options: Kill Limit
Score Types: Kills
Requirements: None
Combat is your typical free-for-all fight to the death! Score the highest number of kills to win.
Team Combat [IN DEVELOPMENT]
Teams: 4
Options: Kill Limit
Score Types: Kills
Requirements: None
Team Combat is your typical team vs. team fight to the death. Supports up to four teams.
Capture The Flag [IN DEVELOPMENT]
Teams: 4
Options: Kill Limit
Score Types: Kills
Requirements: None
Capture the opponents flag 'block' and take it back to your base without getting intercepted. Supports four teams.
Spleef [IN DEVELOPMENT]
Teams: None
Options: Kill Limit
Score Types: Kills
Requirements: None
The classic Minecraft game. Break the blocks out from underneath your opponents feet and watch them fall to their deaths! Be the last one standing on the field.
King Of The Hill [IN DEVELOPMENT]
Teams: 4
Options: Kill Limit
Score Types: Kills
Requirements: None
Capture and maintain control of a central region with your team. Control the hill for the longest time to win.
Trophy [IN DEVELOPMENT]
Teams: None
Options: Kill Limit
Score Types: Kills
Requirements: None
Combat with a twist: points can only be scored when you kill the player holding the trophy or kill as the player with the trophy!
Assault [IN DEVELOPMENT]
Teams: 4
Options: Kill Limit
Score Types: Kills
Requirements: None
Plant TNT in your opponents base and detonate it before they can stop you!
Infection [IN DEVELOPMENT]
Teams: 4
Options: Kill Limit
Score Types: Kills
Requirements: None
Beware the zombie infection! One player starts as an infected player and must infect all the rest. Kill the extra-powerful zombies or survive the match to get points.