Mechanics - 27cGames/blast-em-all GitHub Wiki
Different kind of mechanics, some can be applied to several items/events
Stun
Short term effect, the player loses control of the player: cannot move nor plant bombs. The character can get stunned by different ways, for example:
- being hit by a bomb in the head (launched by a dead player)
- items/powerups that cause stun effect
Attributes:
- time the player stays stunned, can vary from one cause to another
Dead player
When a player dies, she can --
Optional: when the player kills a living one, he rejoins the game. Questions:
- Where is he placed in the scene?
- Initial state, or the stats/powerups/items he had when he died?
- If he kills all the players standing, does he rejoin and win the game?
Powerup
Gives the player an additional hability
Secondary item
- Single use
- Multiple use with recharge time