Jordan Notes - 2004Scape/Server GitHub Wiki
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Level up will cancel action cooking on a range. 
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Level up will not cancel action when mining pure essence. 
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Some npcs can try to retreat during combat when hit either a 0 or non 0 and their remaining health < half health. There is a 1 in x chance of retreating (playerescape) 
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Level up will not cancel action when fishing. If a fishing spot moves while the dialogue is open, you will move to the fishing spot new tile after closing the level up dialogue. 
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While fly fishing and running out of feathers: 
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While not fly fishing and having 0 feathers: 
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Using Cooking range and nothing to cook: 
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Npcs require blockwalkproperty for example npc trees to prevent players walking on them
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-65 magic attack bonus will 100% splash on rat/chicken/duck. 
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All of levelup happens on the same tick: 
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walking next to the tree in the gif 1 tile forces MovementType=Run. this tree is one of those npc trees that attack you. the tree is not treated like alocas seen in the firemaking gif.
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the crate npc does act like a proper loc however.... and does not allow for diagonal walking like the tree/fly trap. 
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Tree/Fly trap/Brawler behave differently from the Crate where the Crate behaves like a normal loc and the others do not. 
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When attacking at range, you will walk + 2 tiles even if you technically only needed to walk + 1 tile to be within approach distance when running. (this is with Accurate selected) 
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You should be able to equip an item and the bonuses interface does not close. 
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Obj levelrequireparam:
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Accepting Genie lamp with a full inventory. 
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When the Axe head flys off you have this category: 
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Dr Ford random event: