Drive Forms & Summons - 1234567890num/KH2FM-Plando-Useful-Codes GitHub Wiki
Drive Cheat Codes (PS2 Only)
//Use All Acquired Drive Forms Even Without Party Members
patch=1,EE,201C9A80,extended,0000102D
//Allow Party to Stay When Driving
patch=1,EE,201C99A0,extended,0000102D
//Allow Summoning Alone
patch=1,EE,201C9B5C,extended,0000102D
//No Anti-Form and no forcing of Final Form
patch=1,EE,201D6388,extended,0000102D
Drive Gauge Costs (CMD)
| PS2 Address |
PC Address |
Anchor |
Action |
| 1CCB6E0 |
2A5A190 |
Sys3+03E0 |
Valor Form |
| 1CCB710 |
2A5A1C0 |
Sys3+0410 |
Wisdom Form |
| 1CD2D30 |
2A617E0 |
Sys3+7A30 |
Limit Form |
| 1CCB7A0 |
2A5A250 |
Sys3+04A0 |
Master Form |
| 1CCB7D0 |
2A5A280 |
Sys3+04D0 |
Final Form |
| 1CCB800 |
2A5A2B0 |
Sys3+0500 |
Anti Form |
| 1CD0480 |
2A5EF30 |
Sys3+5180 |
Chicken Little |
| 1CCC370 |
2A5AE20 |
Sys3+10A0 |
Genie |
| 1CCC3A0 |
2A5AE50 |
Sys3+1070 |
Stitch |
| 1CCEAA0 |
2A5D550 |
Sys3+37A0 |
Peter Pan |
| 1CD1740 |
2A601F0 |
Sys3+6440 |
Auto Valor |
| 1CD1770 |
2A60220 |
Sys3+6470 |
Auto Wisdom |
| 1CD2D60 |
2A61810 |
Sys3+7A60 |
Auto Limit |
| 1CD17A0 |
2A60250 |
Sys3+64A0 |
Auto Master |
| 1CD17D0 |
2A60280 |
Sys3+64D0 |
Auto Final |
Anti Form Codes (FMLV)
| PS2 Address |
PC Address |
Anchor |
Character |
| 032EF40 |
09AA480 |
Save+3410 |
Current Anti Points |
| 1D1A33D |
2AA8DFD |
Btl0+345BD |
Rank 1 Anti Form Chance % |
| 1D1A340 |
2AA8E00 |
Btl0+345C0 |
Rank 1 Points Threshold |
| 1D1A345 |
2AA8E05 |
Btl0+345C5 |
Rank 2 Anti Form Chance % |
| 1D1A348 |
2AA8E08 |
Btl0+345C8 |
Rank 2 Points Threshold |
| 1D1A34D |
2AA8E0D |
Btl0+345CD |
Rank 3 Anti Form Chance % |
General Drive Gauge Codes
| PS2 Address |
PC Address |
Anchor |
Content |
| 032F058 |
09AA598 |
Save+3528 |
Drive Bar % Fill |
| 032F059 |
09AA599 |
Save+3529 |
Current Drive Gauge |
| 032F05A |
09AA59A |
Save+352A |
Max Drive Gauge |
| 032F05B |
09AA59B |
Save+352B |
Max Drive Time Display |
| 032F05C |
09AA59C |
Save+352C |
Current Drive Time |
| 032F060 |
09AA5A0 |
Save+3530 |
Max Drive Time |
Notes:
- This only applies during room transitions. If you want to edit this during gameplay, edit the slot stats directly.
- The game will only let you have a max of 9 Drive Gauges normally. Going above it will cause graphical glitches but is functionally fine.
- Times are in float.
- The max duration gauge shown and the actual max duration are independent. Having them be different will make the gauge visibly drain faster/slower (affects Summon grinding).
Current Form & Summon
| PS2 Address |
PC Address |
Anchor |
Content |
| 032F054 |
09AA594 |
Save+3524 |
Current Form ID |
| 032F055 |
09AA595 |
Save+3525 |
Current Summon ID |
| 032F056 |
09AA596 |
Save+3526 |
Summon Level |
| 032F057 |
09AA597 |
Save+3527 |
Genie's Form ID |
| 032F214 |
09AA754 |
Save+36E4 |
Summon EXP |
| Form ID |
Form |
Summon ID |
Summon |
| 00 |
Base Sora |
00 |
Base Sora |
| 01 |
Valor Form |
01 |
Chicken Little |
| 02 |
Wisdom Form |
02 |
Genie |
| 03 |
Limit Form |
03 |
Stitch |
| 04 |
Master Form |
04 |
Peter Pan |
| 05 |
Final Form |
|
|
| 06 |
Anti Form |
|
|
| 07 |
Mickey |
|
|
Notes:
- Takes effect in room transitions. Requires the current & max time codes to work properly.
- Trying to summon while there's a code to edit current summon active causes a softlock.
- Setting higher values for forms or summons causes glitches or softlocks.
- Mickey can't use pearl or his usual RC.
- Driving and Summoning simultaneously eats up a large part of the memory, causing t-poses or softlocks.
- It'll also cause problems when reverting, though there's no problem if you revert them both simultaneously using another code.
- Increasing level above 7 will cause graphical glitches but is functionally fine.
- EXP can carry over to the next level if you put too many. However, it won't bring you past whatever the normal level caps are at that moment.
Drive Forms' Stats
| Offset |
Type |
Content |
| 0 |
Short |
2nd Keyblade |
| 2 |
Byte |
Form Level |
| 3 |
Byte |
??? |
| 4 |
Int |
Form EXP |
| 8 |
Short[24] |
Abilities |
| PS2 Address |
PC Address |
Anchor |
Form |
| 032EE24 |
09AA364 |
Save+32F4 |
Valor Form |
| 032EE5C |
09AA39C |
Save+332C |
Wisdom Form |
| 032EE94 |
09AA3D4 |
Save+3364 |
Limit Form |
| 032EECC |
09AA40C |
Save+339C |
Master Form |
| 032EF04 |
09AA444 |
Save+33D4 |
Final Form |
| 032EF3C |
09AA47C |
Save+340C |
Anti Form |
| 032EF74 |
09AA4B4 |
Save+3444 |
Lion Sora |
| 032F01C |
09AA55C |
Save+34EC |
DW Roxas |
Notes:
- See notes about Summon's level & EXP above
- The abilities are all set to 0 AP, which means they can't be toggled.
- Don't have more than 80 abilities including all equipped Keyblades' and Base Sora's Passive abilities.
Default Form Abilities (PLRP)
Notes:
- The unique abilities are mostly just flavor text; they don't actually do anything.
- The "Remove Growth Ability Rewards" code uses the immediate unused ability slot.
- Changing starting form abilities can be done at Party's Main Stats
| Slot |
Valor Form |
Wisdom Form |
Limit Form |
Master Form |
Final Form |
Anti Form |
Lion Sora |
Dual-Wield Roxas |
| 1 |
High Jump |
Quick Run |
Dodge Roll |
Aerial Dodge |
Glide |
Anti Glide? |
Combo Plus |
Scan |
| 2 |
Brave Shot |
Wisdom Shot |
Sonic Rave |
Master Srike |
Auto Assault |
Side Spin? |
Combo Plus |
Item Boost |
| 3 |
Brave Beat |
Mobile Action |
Ars Arcanum |
Disaster |
Mobile Action |
No Experience |
Air Combo Plus |
Defender |
| 4 |
Sonic Strike |
Magic Haste |
Strike Raid |
Master Magic |
Synch Blade |
|
Air Combo Plus |
Second Chance |
| 5 |
Sonic End |
Magic Spice |
Ragnarok |
Synch Blade |
Final Arcana |
Mickey |
Finishing Blast |
Once More |
| 6 |
Over the Horizon |
Retaliating Slash |
Zantetsuken |
Endless Magic |
Final Strike |
Air Combo Plus |
Combo Upper |
Damage Control |
| 7 |
Omega Finale |
MP Hastega |
Ripple Drive |
MP Hastera |
Final Arts |
Scan |
Aerial Impulse |
Damage Control |
| 8 |
Retaliating Slash |
MP Hastega |
Hurricane Period |
Air Combo Plus |
Crime & Punishment |
|
Retaliating Smash |
|
| 9 |
Synch Blade |
|
Zantetsu Counter |
Air Combo Plus |
MP Haste |
|
|
|
| 10 |
Combo Plus |
|
Reflect Combo |
Draw |
|
|
|
|
| 11 |
Air Combo Plus |
|
HP Gain |
Draw |
|
|
|
|
| 12 |
|
|
Guard |
|
|
|
|
|
| 13 |
|
|
Slapshot |
|
|
|
|
|
| 14 |
|
|
Slide Dash |
|
|
|
|
|
| 15 |
|
|
Aerial Sweep |
|
|
|
|
|
| 16 |
|
|
MP Rage |
|
|
|
|
|
| 17 |
|
|
Draw |
|
|
|
|
|
| 18 |
|
|
Lucky Lucky |
|
|
|
|
|
| 19 |
|
|
MP Haste |
|
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