Settings overview - 10Dozen/dzn_EJAM GitHub Wiki
dzn Extended Jamming (EJAM) may be run in 2.5 configurations and addon settings will be counted differently:
|
No ACE / ACE without Overheating |
ACE with Overheating |
Jamming system |
EJAM's custom |
ACE |
Addon Settings: |
|
|
Unjam via EJAM only |
Always used |
Overrides ACE |
Override jam chance |
Always used |
Overrides ACE |
Overall jam chance |
Always used |
Overrides ACE if Override jam chance enabled: if setting is False - only ACE's jam event occurs; if setting is True - both ACE and EJAM jam events occurs (by overheat and by random in range defined by Overall jam chance ) |
(Chance of) <malfunction> |
Always used |
Always used |
Subsonic ammunition penalty |
Always used |
Used if Override jam chance enabled |
Weapon settings |
Always used |
Used if Override jam chance enabled |
Overview
Setting |
Variable |
Description |
Unjam via EJAM only |
dzn_EJAM_Force |
When enabled - prevent unjamming via ACE actions and make EJAM's system mandatory for use. |
Override jam chance |
dzn_EJAM_ForceOverallChance |
Force usage of EJAM settings over ACE |
Overall jam chance |
dzn_EJAM_OverallChanceSetting |
Chance in % for any primary weapon to jam when fired. Used for weapons without specific configuration. |
(Chance of) |
dzn_EJAM_<malfunction>_ChanceSettings |
Frequency of specific malfunction on jam |
Subsonic ammunition penalty |
dzn_EJAM_SubsonicJamEffectSetting |
Penalty (make jam more frequent) on firing subsonic ammo |
Weapon settings |
dzn_EJAM_MappingSettings |
List of specific weapon settings - jam chance & malfunction frequency. If weapon is not configured - Overall jam chance & (Chance of) will be used. To configure weapon us EJAM Weapon Configurator |