Parking Restrictions - CitiesSkylinesMods/TMPE GitHub Wiki
Verified: December 2021 - TM:PE 11.5.2
Overview
Use this tool to toggle roadside parking lanes on or off.
Usage
Choose Parking Restrictions on the Toolbar:
Button missing? Enable Parking Restrictions in Maintenance settings.
Applicators
Click an icon to toggle the parking state of the associated lane.
Allow | Deny |
---|---|
Changes are applied instantly and any cars already parked there will teleport to other parking spaces nearby. However, some traffic that was planning to park in the area might still try parking, but will quickly notice the changes and look for alternate locations.
Shortcuts
The following shortcuts are available when the Parking Restrictions tool is active...
Selection:
Esc
orRight mouse click
- exit Parking Restrictions tool- Returns focus to the Toolbar and enables its Adjust Roads mode.
Basic applicators:
Click an icon
- toggle associated parking lane on/offShift
+Click an icon
- toggle parking lane on/off between junctions
Camera / Overlays:
Mouse wheel
- zoom in or out- If you zoom out too far, overlays may disappear
PageDown
- underground view- This activates a simplified version of the Traffic Info View
PageUp
- overground view
Overlays
While the tool is active, icons show the state of nearby parking lanes:
(todo: image)
To see icons for distant roads, move the camera towards them. Overlay transparency can be set in General settings.
When the tool is deactivated, overlays will be removed. A persistent overlay, which shows where parking is restricted whenever the Toolbar is visible, can be enabled in Overlays settings.
FAQ
Does this affect frame rate or cause lag?
Not directly, however if it results in cims needing to drive futher to find parking that will create more work for the pathfinder.
The mouse is hovering a parking icon but the lane doesn't highlight
This is due to road asset that set parking lane
direction
toBoth
, rather thanForward
orBackward
. TM:PE settings currently can't handle theBoth
setting, so this is something we need to fix (see Issue #827 for details).
When I alter my city, parked cars sometimes move in to disabled parking lanes
This is due to the
direction
issue mentioned above. See Issue #676 for more details.
What happens if I disable all roadside parking?
- Cims will be limited to using parking spaces in buildings
- If you have enabled Parking AI, it might prevent cims reaching their destination
- A lack of parking near public transport hubs and stations could prevent cims using them
Can I repurpose the parking lane in to something else?
No, but we are thinking about it. See: Issue #515
Some roads don't have parking icons?
- The road has to support in-road parking lanes; there's no way to add parking to roads that don't support it.
- Green 'parking allowed' icons aren't shown in the persistent summary Overlays; they only appear while the parking restrictions tool is active.
- Parking icons disappear if the road is too far from the camera; move the camera closer to the road.
I have a one way road with parking on both sides, but only get one parking icon
This is a known issue which will hopefully be fixed in future update; see: Issue #516
Some vehicles still use the parking lanes
Reckless Drivers ignore parking restrictions.
Parking Lot Roads?
Does it work onNo. They use special 'building props': Use Find It! to add, Move It! to move/copy, and bulldozer to delete. For better placement of Parking lots, try the Parking Lot Snapping mod.
Can I remove parking spaces from buildings?
Not with TM:PE. You can try BOB, the Tree and Prop Replacer which can remove parking props and parking markers from buildings.
Why don't parking meter props change?
They're randomly placed during road creation or upgrade; they won't change to reflect parking availability. You can try BOB, the Tree and Prop Replacer which can remove parking meter props from networks.
Why don't lane markings change?
Lane markings are 'hard coded' in to the road design; they won't change to reflect parking availability. If you want full control over lane markings, you could try Blank Roads 3 assets along with the Intersections Marking Tool (it can be used on road segments too, not just junctions).
Why are only local residents parking here?
The Old Town City and District Policies cause that to happen.
See Also
- Parking AI - improved parking, particularly in large car parks
- Overlays - toggle persistent overlay