Details - nsporillo/SkullWalls GitHub Wiki

Since you define the limits of the wall when you create, you may want to toggle the Steves which occupy the wall when it's not full.

You can toggle the visibility of the Steve skulls so the wall looks a little nicer when it's not entirely full.

To do this, run /skull <wall> trans <true|false>. Ex. /skull test trans true . Will set the "transparency" to true.


SkullWalls comes with several handy commands for dealing with skulls out of the box.

You can set a skull, rotate it, and even create a wall with just a single skull.

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