Armored Enemy - golden-coconut-studio/TikiAdventuresWiki GitHub Wiki
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The armored enemy (Conguito) is a taller version of a basic enemy. He functions very similarly, however, he has some specific properties. Being an armored enemy means he receives less damage. but being also extra tall, he is shielded from normal basic attacks, and requires to be damaged by basic attacks from a totem formation. these are: spears, miniguns and bazookas. Additionally, it will attempt to flee when it's near a player totem.
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Properties:
- Damage: 10 - Armor: 2 - Health: 8
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Behaviour:
- 2 or 3 Behaviour paths, depending on the type: * can see a player * cannot see a player * Spotted a totem
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Behaviour - can see a player:
- Obtains the position of its target - Moves towards that target - If close enough, will attack the target
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Behaviour - cannot see a player:
- Clears focus - Selects a random location - Moves towards that location - Waits 1 second
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Behaviour - Has spotted a totem:
- gets the location of the player holding the totem formation - attempts to get away from them.
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Attack Type:
- Melee based (close combat), attacks through the use of an animation - When the player is hit, they will take damage.