Gunner - gisellevonbingen-Minecraft/MineColonies_Compatibility GitHub Wiki
Overview
Gunner is new Job added by this mod.
Can hire from Guard Tower.
Uses a new tool type Gun
.
Bullet Mode Config
About 'bulletMode' config in server config. There a 3 options.
Number | Name | Description |
---|---|---|
1 | DONT_USE | Don't use bullet item, and only shots default bullet. |
2 | CAN_USE | Use bullet item if citizen have bullet, else shots default bullet.This is default. |
3 | ONLY_USE | Citizen must have bullet item to shot. |
When the option is 'DONT_USE' or 'CAN_USE', and citizen don't have bullet item, The gun will shots default bullet instead of original bullet of that gun mod.
Only default bullet increases damage by citizen stats. If citizen have bullet item, the bullets are does not affected citizen stat. Use the options that suit your taste.
Supported Mods
* For a few reasons, some mods are ignore config and work as ONLY_USE
.
Number | Mod Name | Item | Ignore Config* | Description |
---|---|---|---|---|
1 | ewewukek's Musket Mod | Flintlock PistolMusketMusket with bayonet | X | Reload refore every shotsIn Musket with bayonet, colonist can melee attack. |
2 | Immersive Engineering | Revolver | X | Reload after every shots 8 bullets.Can use all of Cartridges.Supports upgrades like Bayonet, Precision Scope, etc. |
3 | Reliquary Reincarnations | Handgun | X | Reload after every shots 8 bullets.Can use all of Magagines. |
4 | Timeless and Classics Zero | All guns | O | Gunner will reload, aim to target.Items will crafted by Blacksmith |