Abilities - feng-guo/Teachers-Pet-Game GitHub Wiki

Abilities are a battle mechanic that affects how battles are fought. Abilities are all passive and may require specific scenarios to activate.

List of abilities

Annoying

Description: The person you want to avoid because they're annoying. You kinda just want to punch them.

Effect: The attack of the opponent doubles.

Avoidant

Description: The person you want to avoid because they're scary, stupid, or rude. Whatever the reason, you just avoid them.

Effect: All moves used against the character have their hit chance quartered. In the Overworld, if they are the lead character, battles will not automatically start if the player is in range.

Clown

Description: The person tends to joke around in and out of class. They usually do not care about their academics a whole lot.

Effect: There is 1/4 of a chance that any received attack damage would be halved.

Demoralize

Description: When you've tried your best and you don't succeed, then you really just feel dumb. It's just bad.

Effect: Halves the intelligence of the opponent when the character appears on the field.

Distressed

Description: The person is constantly stressed and wanting to die because of all their responsibilities. When they feel the crunch time and start cramming, their intellectual capacity must increase so they will be able to pass their courses.

Effect: When the mental health of the user is below 1/4 of their maximum, their intelligence doubles. This ability must be triggered after the user is hit with an attack.

Extreme Luck

Description: The person is extremely lucky. Like free marks, find $20 on the ground kind of lucky.

Effect: The hit chance of moves, including additional effects, and chances to wake up are doubled.

Friendly

Description: Meeting a friend person makes you less aware of yourselves as you genuinely enjoy the company of the people around you. You let your guard down

Effect: The defence of the opponent is halved when the character appears on the field.

Osmosis

Description: Osmosis is the diffusion of water through a semi-permeable membrane. The phrase "learning through osmosis" is a sentence that describes how people learn through purely absorption of learning materials by being in physical contact with them.

Effect: When a character defeats their opponent, their intelligence doubles.

Persistent

Description: The person is very hardworking and maintains a high work ethic. They persevere even when it hurts.

Effect: When the mental health of the user is below 1/4 of their maximum, their defence doubles. This ability must be triggered after the user is hit with an attack.

Power Boost

Description: You're a tank and you absorbed the power of your enemies

Effect: Every turn, the attack of the person is doubled.

Protective

Description: Like a mother hen, this person will protect their own at all costs. When it looks like they are failing at doing so, their instincts kick in and they go on a murderous rampage.

Effect: When the defense of the user is below 1/4 of their maximum, their speed and attack double.

Relieve

Description: The person usually has a lot of stuff going on in terms of school and work. When it gets too much, they just tend to avoid work.

Effect: When the mental health of the user is below 1/2 of their maximum, there is a 1/4 of a chance that any intelligence move is dodged.

Speed Boost

Description: When you do something over and over again, you naturally become better at it. You become more familiar with the concepts of the task at hand, allowing you to increase the speed at which you do the task. That and you might just get Carpal Tunnel Syndrome.

Effect: Every turn, the speed of the person is doubled.

Unaware

Description: You're a brilliant student. You have good marks and everyone is jealous of you. Except for that one class you always seem to be failing in no matter what you do. You're pretty sure the teacher thinks you're weak, stupid, and slow. Maybe.

Effect: The character with this ability ignores stat changes of their opponent, beneficial or not.