Create a CoqIDE bundle on macOS - coq/coq GitHub Wiki
:warning: MacOS and gtk move too fast for this page to be up to date. If you try it, you're on your own!
:warning: This page has been extracted from the old macOS install page because it doesn't really concern users. It hasn't been tested in a very long time and more up-to-date instructions can probably be extracted from the current build scripts in the sources of Coq.
- Get Xcode and Command line tools Xcode
- Get gtk-mac-integration (that require the Quartz backend of gtk) and gtksourceview2 libraries. I used
jhbuild
. I didcurl -LO https://git.gnome.org/browse/gtk-osx/plain/gtk-osx-build-setup.sh
sh gtk-osx-build-setup.sh
~/.local/bin/jhbuild bootstrap
~/.local/bin/jhbuild build python
(used to be necessary, seems OK under 10.10)~/.local/bin/jhbuild build meta-gtk-osx-bootstrap
~/.local/bin/jhbuild build meta-gtk-osx-core
~/.local/bin/jhbuild build gtksourceview
:warning: This never work on the first time. Get ready to patch gtksourceview (something like fix_gtksourceview.patch
(lost attachment)), download some tar.xz by hand, recall autoconf with extra arguments, ...
- Get coq OCaml build dependencies (OCaml, camlp5, lablgtk2, lablgtkosx). I did it using opam by
- Get the opam binary on the opam github page. Put it somewhere on path, give it x rights. Do
opam init
and then the command opam asks you to do to config your shell. ~/.local/bin/jhbuild run opam install lablgtkosx camlp5
- Get the opam binary on the opam github page. Put it somewhere on path, give it x rights. Do
- Get coq >= v8.5 sources
~/.local/bin/jhbuild run ./configure -opt -prefix '''whatever'''
~/.local/bin/jhbuild run make bin/CoqIDE_'''versionfromconfigure.ml'''.app
You've got a CoqIDE (without coqtop so it will asks you for it if you launch it)
- Add a coq installation in the bundle can be done independently from generating the bundle as long as you use the same version of the OCaml compiler and a coq that speaks the same protocol.
If you've ./configure -opt -prefix '''somewhere_there_is_nothing'''
do
make -j 4 coq copide-toploop
make install-coq -install-coqide-toploop
ditto '''somewhere_there_is_nothing''' '''correct_path'''/CoqIDE_'''versionfromconfigure.ml'''.app/Contents/Resources/
codesign -f -s - '''correct_path'''/CoqIDE_'''versionfromconfigure.ml'''.app
Put an extra package in a CoqIDE bundle
- Get command line tools for Xcode.
:warning: If this is a plugin (containing ml* files), you'll have to be an ocaml compiler compatible with the one used to create the bundle.
export COQBIN='''correct_path'''/CoqIDE_version.app/Contents/Resources/bin/
- maybe
${COQBIN}coq_makefile -f _CoqProject -o Makefile
make -j 2 && make install
- :warning:
codesign -f -s - '''correct_path'''/CoqIDE_version.app