sa_data.yaml - T3kla/ValMods GitHub Wiki
Example:
cfg_0:
Spawner_DraugrPile:
spawn_interval_sec: 5
trigger_distance: 20
set_patrol_spawn_point: true
spawn_radius: 4
near_radius: 20
far_radius: 1000
max_near: 2
max_total: 100
on_ground_only: false
cfg_1:
Spawner_GreydwarfNest:
spawn_interval_sec: 10
trigger_distance: 60
set_patrol_spawn_point: true
spawn_radius: 4
near_radius: 20
far_radius: 1000
max_near: 3
max_total: 100
on_ground_only: true
Flags
Type |
Flag |
Description |
Range |
float |
spawn_interval_sec |
Time it takes to spawn a new critter. |
[1,∞] |
float |
trigger_distance |
Triggers the spawn once a player is within this distance. |
[1,∞] |
bool |
set_patrol_spawn_point |
If spawned critter can patrol, set it to patrol the spawn point. |
|
float |
spawn_radius |
Determines area in which to search for a spot to spawn a new critter. |
[1,∞] |
float |
near_radius |
Determines area in which, if a self spawned critter is detected, counts towards "near" count. |
[1,∞] |
float |
far_radius |
Determines area in which, if a self spawned critter is detected, counts towards "total" count. |
[1,∞] |
int |
max_near |
Determines max "near" critters allowed. |
[1,∞] |
int |
max_total |
Determines max "total" critters allowed. |
[1,∞] |
bool |
on_ground_only |
Allow spawning on blocked locations. |
|
Prefab Names
--Name-- |
--Critters-- |
Spawner_DraugrPile |
Draugr, Draugr_Elite |
Spawner_GreydwarfNest |
Greydwarf, Greydwarf_Elite, Greydwarf_Shaman |