Interactions - Protected/BetterBennett GitHub Wiki
This avatar is designed to accept interactions from other avatars or worlds in a number of ways - and more may be added in the future. The Interactions System toggle can be used to turn these on or off without having to turn off interactions at the VRChat level (which would prevent you from interacting with other people's avatar features and PhysBones).
Poking the eyes: Other users can poke the avatar's left or right eye - or poth at the same time - to change the facial expression to a suitable wince.
Booping the nose: Other users can touch the avatar's nose to change its facial expression.
Headpats: The avatar will respond to other users' headpats. A facial expression will be displayed during the first 10 headpats, then a second one will be displayed at more than 10. The headpats counter resets after 5 seconds.
Eating and chewing: The avatar will open its mouth in the proximity of food items and then chew if they disappear abruptly. Contact sender tags are: Food, Yummy, Edible, Candy, Beef, Meat, Steak, Skewer, Nutrients.
Head explosion: The avatar's head will explode if it's struct by an item with one of the following contact sender tags: Shot, Damage, Bullet, Ammo, Projectile, Blade, Sword, Missile, Weapon. Particles and audio are not available on Android.
Slapped: The avatar plays a sound effect and changes its facial expression if slapped in the face by another user's hand.
Slapping others: The avatar plays a sound when slapping another user's head using its right hand.
Kicking others: If your avatar's torso is vertical and your left leg is not vertical, the slapping sound effect will be moved from your right hand to your left foot and can be used when kicking. This works best in full body tracking. This setup also activates during kicking Actions.
High five: A sound plays when the user high fives another user using the avatar's right hand.
Explosion knockback: The knockback animation will trigger automatically when an explosion takes place nearby. Possible tags are: Explosion, Boom.
Auto-wet: The avatar's reflection setup will automatically change to soaked when a sender is in range that has one of these tags: Water, Liquid, Wet, Pool, Sea, Lake, River, Rain, Spring, Bath, Onsen. Once the sender is no longer in range, the reflection setup transitions back over the course of 15 seconds.