Screen checks - Lailloken/Lailloken-UI GitHub Wiki

Preface: why screen-checks?

  • Path of Exile doesn't have official addon/mod support, which means 3rd-party tools generally do not have information on what's happening inside the client, for example:

    • whether the inventory or stash is open

    • whether the player is accessing a full-screen interface

    • whether the player is interacting with an NPC

  • screen-checks provide this kind of information and expand the feature-set a tool can offer, while also improving user-experience

    • the gamescreen pixel-check allows the tool to automatically toggle its overlays and UI elements by adapting to what's happening on screen, removing the need for manual toggling by the user

    • the integrated image-checks make a context-sensitive hotkey possible, i.e. accessing a multitude of features with a single hotkey (see omni-key)

  • NOTE: users of Windows versions older than 10 have to read BOTH 'usage' sections further below

User Interface

image

  • the screen-check configurator has its own section in the settings menu

Usage

  • this is where screen-checks have to be calibrated before using certain features

    • red highlighting indicates that setup by the user is required

    • this section will only show screen-checks of features that are actually enabled at the time

  • each screen-check has an info, cal, and test button

    • long-click info for instructions, and follow them closely

    • then click the cal button to (re)calibrate the check

    • when calibrating pixel-checks, clicking the button and making sure the required UI element is on screen is all that's needed (the script will do the rest)

    • when calibrating image-checks, the Windows snipping tool will open, and you need to screen-cap the required screen-area mentioned in info

    • click the test button afterwards to see if the screen-capped image is valid

    • it is important to follow the instructions closely and achieve repeatable positive tests

Negative results after game updates

  • game updates sometimes include changes in interfaces or textures, which makes calibration data outdated

  • if you notice the omni-key not working correctly anymore, recalibration is the first thing you should try

Usage: Windows-versions older than 10

  • older Windows versions don't have the snipping tool this feature is built around

  • instead, users will have to take a screenshot of the whole screen and crop out the required image manually

    • only image-checks are affected, pixel-checks can be calibrated in the settings menu itself
  • click the 'img folder' button in the settings menu to open the destination folder, and save the cropped image as a bitmap-file

    • the file has to be named after the image-check itself, e.g. bestiary.bmp, betrayal.bmp, gwennen.bmp, etc.
  • perform a test to see if the image-file is valid