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PokemonGameEngine.csproj
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PokemonGameEngine.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net6.0</TargetFrameworks>
<RootNamespace>Kermalis.PokemonGameEngine</RootNamespace>
<Authors>Kermalis</Authors>
<Copyright>Kermalis</Copyright>
<RepositoryUrl>https://github.com/Kermalis/PokemonGameEngine</RepositoryUrl>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<NoWarn />
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<WarningsAsErrors>NU1605</WarningsAsErrors>
<StartupObject>Kermalis.PokemonGameEngine.Core.Engine</StartupObject>
</PropertyGroup>
<!--Always defined-->
<!--FULLSCREEN-->
<PropertyGroup>
<DefineConstants>FULLSCREEN</DefineConstants>
</PropertyGroup>
<!--Debug defines-->
<!--DEBUG_DAYCARE_LOGEGG;DEBUG_FRIENDSHIP;DEBUG_DISABLE_DAYTINT;DEBUG_OVERWORLD;DEBUG_CALLBACKS;DEBUG_BATTLE_CAMERAPOS-->
<!--DEBUG_DATA_CACHE;DEBUG_BATTLE_WIREFRAME;DEBUG_ANIMIMG_HITBOX;DEBUG_AUDIO_LOG-->
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Debug|net6.0|AnyCPU'">
<OutputType>Exe</OutputType>
<DefineConstants>$(DefineConstants);TRACE;DEBUG;DEBUG_DAYCARE_LOGEGG;DEBUG_FRIENDSHIP</DefineConstants>
</PropertyGroup>
<!--Release defines-->
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Release|net6.0|AnyCPU'">
<OutputType>WinExe</OutputType> <!--No console window-->
<DefineConstants>$(DefineConstants)</DefineConstants>
</PropertyGroup>
<!--Assets: Copy for release build, share for debug build-->
<ItemGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Release|net6.0|AnyCPU'">
<Content Include="Assets\**\*.*">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Remove="Assets\Encounter\**\*.json" />
<Content Remove="Assets\Map\**\*.json" />
<Content Remove="Assets\ObjSprites\ObjSprites.json" />
<Content Remove="Assets\Pokedata\**\*.json" />
<Content Remove="Assets\Script\**\*.txt" />
<Content Remove="Assets\Tileset\Animation\**\*.json" />
<!--Pokémon sprites-->
<ContentWithTargetPath Include="..\..\PokemonBattleEngine\Shared Assets\PKMN\**\*.*">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>Assets\Pkmn\%(RecursiveDir)%(FileName)%(Extension)</TargetPath>
</ContentWithTargetPath>
<!--PokemonBattleEngine-->
<ContentWithTargetPath Include="..\Shared Dependencies\PokemonBattleEngine.db">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>Assets\PokemonBattleEngine.db</TargetPath>
</ContentWithTargetPath>
</ItemGroup>
<ItemGroup>
<!--PokemonBattleEngine-->
<Reference Include="..\Shared Dependencies\PokemonBattleEngine.dll" />
<Reference Include="..\Shared Dependencies\PokemonBattleEngine.DefaultData.dll" />
<!--Other Libraries-->
<Reference Include="Dependencies\SimpleGIF.dll" />
<PackageReference Include="EndianBinaryIO" Version="1.1.2" />
<PackageReference Include="Microsoft.Data.Sqlite" Version="6.0.2" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.2" />
<PackageReference Include="Silk.NET.Assimp" Version="2.13.0" />
<PackageReference Include="Silk.NET.OpenGL" Version="2.13.0" />
<PackageReference Include="Silk.NET.SDL" Version="2.13.0" />
<PackageReference Include="SixLabors.ImageSharp" Version="2.0.0" />
<PackageReference Include="SQLitePCLRaw.bundle_e_sqlite3" Version="2.0.7" />
</ItemGroup>
</Project>