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Welcome to the Invisible Door: Actionpoint Trauma, Inc. Kickers Community!
The IDApTIK Theatre
Actors | Scenes | Engine | Administrative
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Fandom Pages
Agents | Enemies | Items | Devices | Missions | Programs
Roadmap
IDApTIK: If you have to ask, you're already compromised.
"Breaking in is easy. Getting back out is harder. Especially when your escape route depends on a hacker who swears he knows what he’s doing, right up until he accidentally reboots the entire security grid. If you live, congratulations—you have an excellent sense of timing."
What is IDApTIK?
IDApTIK is a game about infiltration, deception, and trust—usually misplaced.
One player moves through the world, dodging obstacles, bypassing security, and trying to stay unseen. The other? Watching remotely, controlling access points, rewiring electronics, and keeping the infiltrator alive.
The problem? Control isn’t shared—it’s asymmetric. The infiltrator moves. The hacker watches. And if they don’t work together, someone’s getting caught.
Learn More
- Gameplay – How stealth and hacking mechanics create tension.
- Roadmap – Development phases from concept to playable prototype.
- Contributing – How to join development (whatever that means?).