Home - HoneyFun/Cube-Capture GitHub Wiki
Welcome to the Cube Capture wiki!
This gives you a chance to learn all about Cube Capture.
History:
- On March 11, 2017, we started work on Cube Capture. Actually, only I started working on it, and it was only something where I was trying to make some terrain like a game Cube Capture is based on. Little did we know...
- Cube Capture was going to be released on April 9th, 2017, and it was! Cube Capture got its start. (0.1.0)
- On April 20, 2017, we released Cube Capture 0.2.0. Around then I stopped working on PowerBuild.
- On April 25, 2017, we released Cube Capture 0.2.1. Cubos were actually functional now. Around then we started work on save game.
- On May 8, 2017, we released Cube Capture 0.2.2. Some terrain remodeling took place, including moving the Pepper Palms.
- On May 14, 2017, we released Cube Capture 0.2.3. Cube AI had been added!
- On June 28, 2017, we released Cube Capture 0.2.4, aka the Pueblo update. A TON of terrain remodeling had been done, a new section of the Pepper Palms has been added, and a lot more!