Fantasy Module Parser Wiki Site - FantasyModuleParser/FantasyModuleParser GitHub Wiki
Fantasy Module Parser
Fantasy Module Parser was originally created by Maasq under the name of Engineer Suite. In February 2020, Maasq was no longer able to keep up with updating Engineer Suite and asked for a volunteer to continue his work. Theodore Story took the project over and decided to change it from AutoHotKey language to C# language. Since starting, 2 other coders have joined to assist in the massive project.
Table of Contents
How to: Create A Project
How To: Option to Add NPCs
How To: Option to Add Stories
How To: Option to Add Spells
How To: Option to Add Tables
How To: Option to Add Equipment
How To: Option to Add Classes
How To: Option to Add Backgrounds
How To: Option to Add Feats
How To: Option to Add Parcels
How To: Option to Add Encounters
How To: Create a Module or Campaign for Fantasy Grounds
Other Important Pages
FAQ: Fantasy Module Parser
Changelog