Features (EN) πͺβοΈ - Everspell/Everspell GitHub Wiki
π§ββοΈ Everspells Features π§ββοΈ
Here are the various ideas and features that have been proposed for the pixel art RPG Everspell:
π― Quests/Challenges.
Multiplayer quests/challenges (e.g. require cooperation to jump/walk/attack with a friend). New challenges and rewards every day
βοΈ Mechanics
Features of the game (e.g., stores, pets, crafting, weapon system, upgrades/currencies as you level up) Competitions between players for special rewards Daily and weekly tasks for additional rewards
π§β𦲠Character
Character ideas (e.g. simple movement, attack system, block system, abilities, power-ups, leveling system, magic spells, upgrade tree, mind control) Customizable character traits such as appearance, skills and personality Possibility to make friends or develop rivalries with NPCs
βοΈ Battles
Ideas for battle scenarios (e.g. boss fights, mana for magic spells and mind control) Battles against other players or NPCs for special rewards Different difficulty levels for battles based on the player's abilities
πΊοΈ Map
Ideas for the game landscape (e.g. large map, dungeons, villages, secret rooms, caves) Randomly generated dungeons that are different every time Ability to unlock new areas through exploration
π Items
Ideas for in-game items (e.g. custom enchantments, exclusive items from bosses, potions, buff items, weapons with different spells and enchantments, collectibles, artifacts, quest items) Ability to obtain unique items through trading or crafting Randomly generated items with different properties
π° Places and monuments
Ideas for places and monuments in the game (e.g. battle arena). Large, epic battlefields with dozens of players Secret temples accessible only through certain puzzles
If you have any other ideas, feel free to add them and we can see if they can be implemented. Thank you for your participation in the development of Everspell!